Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dungnotnull/sustainable-archaeology-tourism-agent-skill --skill sustainable-archaeology-tourism-agent-skillgit clone --depth 1 https://github.com/dungnotnull/sustainable-archaeology-tourism-agent-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dungnotnull/sustainable-archaeology-tourism-agent-skill/sustainable-archaeology-tourism-agent-skill)<a href="https://agentmods.dev/skills/dungnotnull/sustainable-archaeology-tourism-agent-skill/sustainable-archaeology-tourism-agent-skill"><img src="https://agentmods.dev/badge/skills/dungnotnull/sustainable-archaeology-tourism-agent-skill/sustainable-archaeology-tourism-agent-skill/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dungnotnull/sustainable-archaeology-tourism-agent-skill/sustainable-archaeology-tourism-agent-skill"><img src="https://agentmods.dev/badge/skills/dungnotnull/sustainable-archaeology-tourism-agent-skill/sustainable-archaeology-tourism-agent-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00109 | $0.03717 |
| Opus 5 | $0.00055 | $0.01858 |
| Sonnet 5 | $0.00022 | $0.00743 |
| Haiku 4.5 | $0.00011 | $0.00372 |
Grade A, and why
sustainable-archaeology-tourism scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 414 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Sustainable Archaeology Tourism Planning Advisor
Skill Overview
This is a production-grade harness for Sustainable Cultural-Heritage Tourism Planning analysis. It transforms Claude into a domain expert that delivers structured, evidence-backed outputs through a sophisticated multi-agent architecture with dynamic skill routing, comprehensive error handling, and continuous knowledge improvement.
Architecture Version 2.0
Enhanced Architecture Features
- Dynamic Skill Routing: Context-aware chain-of-thought router for optimal skill selection
- Parallel Execution: Independent skills execute concurrently when possible
- Hook System: Lifecycle hooks for pre/post skill execution and error handling
- State Management: Distributed state with context propagation
- Schema Registry: JSON schemas for all skill inputs/outputs
- Graceful Degradation: 5-level fallback system with explicit limitation flags
- Knowledge Pipeline: Continuous crawl pipeline with deduplication and scoring
- Structured Logging: Comprehensive logging with severity levels and correlation IDs
Skill Registry
Core Skills
| Skill ID | Description | Input Schema | Output Schema | Parallel | Dependencies |
|---|---|---|---|---|---|
main-harness |
Primary orchestrator with quality gates | UserQuery |
AnalysisReport |
false | [sub-gather-requirements] |
sub-gather-requirements |
Intake specialist for requirement clarification | RawUserMessage |
Requirements |
false | [] |
sub-evidence-collector |
Data librarian for authoritative sources | Requirements |
EvidenceBundle |
false | [sub-gather-requirements] |
sub-core-analysis |
Heritage tourism planner for capacity analysis | SiteEvidence |
CoreAnalysis |
false | [sub-evidence-collector] |
sub-knowledge-updater |
Research librarian for academic evidence | AnalysisKeywords |
KnowledgeEvidence |
true | [] |
sub-advisor |
Principal advisor for synthesis and recommendations | AnalysisInputs |
RecommendationReport |
false | [sub-core-analysis, sub-knowledge-updater] |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 414 lines · 109 tokens per session scan A f649dcbb7f69
sustainable-archaeology-tourism is a skill published in the GitHub repository dungnotnull/sustainable-archaeology-tourism-agent-skill (5 stars, last pushed 1mo ago), licensed MIT. It adds 109 tokens to every session and 3,717 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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