observe

observe is a skill for Claude Code, Codex from dwarvesf/dwarves-kit. It costs 145 tokens per session (1,122 once invoked), scanned A, original, MIT.

A command-line observability tool for inspecting an agent system's runs, checks, spending estimates, token and cache use, and accumulated understanding debt.

In plain words
What is it for?
View dashboard statistics, allocation reports, debt scores, alerts, replay records, and benchmark results.
Why use it?
It puts scattered operational data into one place so you can see what the agent fleet is doing and where resources or unresolved issues are accumulating.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python3 lib/bench/dashboard.py stats # fleet + money + debt + alerts, one blob.

Part of the kit plugin — 11 skills, 38 commands, 30 agents, 10 hooks shipped together

Good fit View dashboard statistics, allocation reports, debt scores, alerts, replay records, and benchmark results.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/dwarvesf/dwarves-kit
agentmods
npx agentmods add skills/dwarvesf/dwarves-kit/observe

Made for: Claude Code, Codex.

Or install kit, the plugin that ships this one along with the rest of its 11 skills, 38 commands, 30 agents, 10 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for observe

README.md
[![agentmods](https://agentmods.dev/badge/skills/dwarvesf/dwarves-kit/observe.svg)](https://agentmods.dev/skills/dwarvesf/dwarves-kit/observe)
Your own site
<a href="https://agentmods.dev/skills/dwarvesf/dwarves-kit/observe"><img src="https://agentmods.dev/badge/skills/dwarvesf/dwarves-kit/observe.svg" alt="Measured on agentmods" height="20"></a>
Per session 145 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,122 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00145 $0.01122
Opus 5 $0.00072 $0.00561
Sonnet 5 $0.00029 $0.00224
Haiku 4.5 $0.00015 $0.00112

Measured 3d ago against content hash 840316d9713d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

observe scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/observe/SKILL.md · 84 lines

How it starts

The opening of the file, as written. The whole thing — 84 lines — stays where its author put it; the contents beside it link to each section on GitHub.

observe , the control plane from an agent session

Every observability surface is a stdlib-only CLI in lib/bench/ (resolve the kit root via $DWARVES_KIT or this skill's own location). Prefer JSON verbs; render HTML only when a human will look at it.

Query numbers (agent surface, JSON)

python3 lib/bench/dashboard.py stats                 # fleet + money + debt + alerts, one blob
python3 lib/bench/dashboard.py debt --format json    # cognitive-debt score alone (ADR-0031)
python3 lib/bench/dashboard.py allocation --period week --budget N --format json

allocation answers the lead's question: where the pool went (member → feature, feature = git branch), period over period, plus a proposed next-period allowance plan. --format md emits the weekly/monthly report as paste-ready markdown.

stats keys: fleet (runs, gate counts, override/misfire rates, conformance), money (computed spend, token mix, cache-hit, per-model), debt (score, open defers, last paydown), alerts (rule id + firing). Money is COMPUTED from list prices, an estimate, not an invoice; say so when reporting spend.

Replay and inspect runs

The run TUI is a forge product (forge/cli/forge-tui), standalone stdlib, and it mirrors the agent verbs so a terminal session needs nothing from this repo:

forge-tui runs --format json [--repo R] [--lane L] [--misfires] [--low-conformance]
forge-tui debt --format json                # same ADR-0031 score as the web
forge-tui stats --format json               # fleet numbers
forge-tui run <rid>                         # replay with the conformance overlay
bash lib/telemetry/lane-telemetry.sh trace <rid>   # the text run report

Set DWARVES_KIT_ROOT so lane plans resolve (that turns on conformance numbers). Spend and the efficiency ranking are kit-side only, one price table: use dashboard.py stats for money.

Render pages (human surface)

python3 lib/bench/dashboard.py export --out sections.json  # fleet payload for the forge SPA
#   --repos a,b = TEAM scope (hard allowlist, filtered before any metric);
#   default is personal scope (everything on this host)
#   (the dashboard PAGE is forge site/dashboard/; add --push <api> for connected mode)
python3 lib/bench/dashboard.py session <rid> --out s.html    # one session log, shareable
python3 lib/bench/dashboard.py sessions --out-dir sessions/  # all of them + index
python3 lib/bench/dashboard.py transcript <id> --out t.html  # FULL transcript (opt-in)
python3 lib/bench/report.py build --rids r1,r2 --out report.html   # one mega-run
python3 lib/bench/viewer.py build --ledger name=<rid> --out viewer.html  # diagram player

Read the full file on GitHub · 84 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 84 lines · 145 tokens per session scan A 840316d9713d

Subscribe to this mod's changes

observe is a skill published in the GitHub repository dwarvesf/dwarves-kit (11 stars, last pushed today), licensed MIT. It adds 145 tokens to every session and 1,122 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.