claude-code-plugin-development

A guide for building distributable Claude Code plugins that package commands, agents, skills, hooks, and server configurations together.

In plain words
What is it for?
Use it to create, bundle, install, update, and troubleshoot Claude Code plugins.
Why use it?
It explains the required folder structure, manifest, installation steps, and debugging details so plugin parts are not placed or configured incorrectly.

Skill for Claude CodeCodex

Part of the toolkit plugin — 15 skills, 3 commands, 1 agent shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/dwmkerr/claude-toolkit/claude-code-plugin-development
Any agent
npx skills add dwmkerr/claude-toolkit --skill claude-code-plugin-development
Clone the repo
git clone --depth 1 https://github.com/dwmkerr/claude-toolkit

Made for: Claude Code, Codex.

Or install toolkit, the plugin that ships this one along with the rest of its 15 skills, 3 commands, 1 agent.

Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,473 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00054 $0.01473
Opus 5 $0.00027 $0.00737
Sonnet 5 $0.00011 $0.00295
Haiku 4.5 $0.00005 $0.00147

Measured 3d ago against content hash 23f7bc01c2a4, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade B, and why

claude-code-plugin-development scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

| user | `~/.claude/settings.json` | Personal plugins (default) |
plugins/toolkit/skills/claude-code-plugin-development/SKILL.md · 212 lines

How it starts

The opening of the file, as written. The whole thing — 212 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Claude Code Plugin Development

Create distributable plugins that bundle commands, agents, skills, hooks, MCP servers, and LSP servers.

Official docs: https://code.claude.com/docs/en/plugins-reference

Quick Reference

You MUST read these references for detailed schemas and examples:

Plugin Structure

my-plugin/
├── .claude-plugin/
│   └── plugin.json          # Required manifest
├── commands/                 # Slash commands (.md files)
├── agents/                   # Subagents (.md files)
├── skills/                   # Skills (subdirs with SKILL.md)
├── hooks/
│   └── hooks.json           # Hook configuration
├── .mcp.json                # MCP server definitions
├── .lsp.json                # LSP server configurations
└── scripts/                 # Hook and utility scripts

Important: Components go at plugin root, NOT inside .claude-plugin/. Only plugin.json belongs in .claude-plugin/.

Marketplace Structure

A marketplace can contain multiple plugins. The marketplace root has its own .claude-plugin/marketplace.json:

my-marketplace/
├── .claude-plugin/
│   └── marketplace.json     # Lists all plugins in this marketplace
├── plugins/
│   ├── plugin-a/
│   │   ├── .claude-plugin/
│   │   │   └── plugin.json
│   │   └── skills/
│   └── plugin-b/
│       ├── .claude-plugin/
│       │   └── plugin.json
│       └── commands/

marketplace.json

{
  "name": "my-marketplace",
  "owner": {
    "name": "author-name"
  },
  "plugins": [
    {
      "name": "plugin-a",
      "source": "./plugins/plugin-a",
      "description": "First plugin description",
      "version": "1.0.0"
    },
    {
      "name": "plugin-b",
      "source": "./plugins/plugin-b",
      "description": "Second plugin description",
      "version": "0.2.0"
    }
  ]
}

Read the full file on GitHub · 212 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 212 lines · 54 tokens per session scan B 23f7bc01c2a4

Subscribe to this mod's changes

claude-code-plugin-development is a skill published in the GitHub repository dwmkerr/claude-toolkit (23 stars, last pushed 8d ago), licensed MIT. It adds 54 tokens to every session and 1,473 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

obra/superpowers · 37 tokens

auto-perf-optimize

Run agent-driven VS Code performance or memory investigations. Use when asked to launch Code OSS, automate a VS Code scenario, run the Chat memory smoke runner, capture renderer heap snapshots, take workflow screenshots, compare run summaries, or drive a repeatable scenario before heap-snapshot analysis.

microsoft/vscode · 62 tokens

chat-perf

Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.

microsoft/vscode · 51 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens