flutter-xcodegen-ios

flutter-xcodegen-ios is a skill for Claude Code, Codex from eaglesakura/agent-skills. It costs 179 tokens per session (1,337 once invoked), scanned A, original, MIT.

A setup skill that moves a Flutter app’s standard iOS folder to an XcodeGen-managed project. XcodeGen creates an Xcode project from configuration files instead of requiring the project file to be maintained by hand.

In plain words
What is it for?
Use it to prepare Flutter iOS projects with or without flavors, configure Debug/Profile/Release builds, and set up IPA export options.
Why use it?
Flutter iOS builds can become difficult to keep consistent across configurations and app flavors. This organizes build settings, bundle identifiers, signing profiles, and IPA export settings in generated configuration files.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to prepare Flutter iOS projects with or without flavors, configure Debug/Profile/Release builds, and set up IPA export options.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/eaglesakura/agent-skills/flutter-xcodegen-ios
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add eaglesakura/agent-skills --skill flutter-xcodegen-ios
Clone the repo
git clone --depth 1 https://github.com/eaglesakura/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for flutter-xcodegen-ios

README.md
[![agentmods](https://agentmods.dev/badge/skills/eaglesakura/agent-skills/flutter-xcodegen-ios/github.svg)](https://agentmods.dev/skills/eaglesakura/agent-skills/flutter-xcodegen-ios)
Your own site
<a href="https://agentmods.dev/skills/eaglesakura/agent-skills/flutter-xcodegen-ios"><img src="https://agentmods.dev/badge/skills/eaglesakura/agent-skills/flutter-xcodegen-ios/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for flutter-xcodegen-ios

Your own site · 80×15
<a href="https://agentmods.dev/skills/eaglesakura/agent-skills/flutter-xcodegen-ios"><img src="https://agentmods.dev/badge/skills/eaglesakura/agent-skills/flutter-xcodegen-ios.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 179 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,337 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00179 $0.01337
Opus 5 $0.00089 $0.00668
Sonnet 5 $0.00036 $0.00267
Haiku 4.5 $0.00018 $0.00134

Measured 7d ago against content hash 564abebbe3a1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

flutter-xcodegen-ios scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (assets/xcodegen/scripts/postGenCommand.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

packages/flutter/.apm/skills/flutter-xcodegen-ios/SKILL.md · 100 lines

How it starts

The opening of the file, as written. The whole thing — 100 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Flutter iOS / XcodeGen 移行

flutter create 等でできた標準 ios/ を、XcodeGen 管理へ移す。 Runner/ のアプリソースは触らず、Configurations/xcodegen/project.ymlExports/ を整備する。

いつ使うか

  • 標準 ios/ を XcodeGen に移行する
  • Flavor なし(Debug / Profile / Release)または Flavor あり構成を作る
  • Flavor を後から追加する
  • Bundle Identifier / Provisioning Profile / export-options-plist を揃える

前提と必須入力

ユーザーは先に Flutter 標準機能で ios/ を用意している前提。

次が 指示に無い場合は推測せずエラーで止める:

  • 各 Configuration(または Flavor × Debug/Profile/Release)の Bundle Identifier
  • 各 Configuration の Provisioning ProfilePROVISIONING_PROFILE_SPECIFIER
  • IPA 出力時に使う Team IDExports/*.plistteamID)と、プロファイル対応表

任意(無ければ質問する):

  • Flavor 名の一覧(無指定 → Flavor なし
  • PRODUCT_NAME / 表示名
  • iOS deployment target(テンプレの __IOS_DEPLOYMENT_TARGET__
  • DEVELOPMENT_TEAMxcodegen 実行時の環境変数 ${DEVELOPMENT_TEAM}

作業手順

  1. 必須入力が揃っているか確認する。欠けていれば不足項目を列挙して停止する
  2. Flavor 有無を確定する(無指定 → Flavor なし)
  3. references/directory-layout.md を読む
  4. Flavor なしなら references/no-flavor.md、ありなら references/flavor.md を読む
  5. ./assets/ のテンプレを ios/ へコピーし、プレースホルダ(__…__)を実値に置換する
  6. project.ymlinclude を Flavor 有無に合わせて直す
  7. postGenCommand.sh に実行権限を付ける
  8. xcodegenios/ で実行する(DEVELOPMENT_TEAM を環境変数で渡す)
  9. Release IPA は flutter build ipa --export-options-plist <Exports の plist> で出す旨をユーザーに伝える

コマンド実行時は、プロジェクト規定のツールチェイン(あれば)に従う。

# 例(ios/ で)
DEVELOPMENT_TEAM=__TEAM_ID__ xcodegen

# Release IPA
flutter build ipa --flavor __FLAVOR__ --release --export-options-plist ios/Exports/Production/appstore.plist

Flavor なしなら --flavor は付けない。Ad Hoc なら Exports/Development/adhoc.plist を使う。

プレースホルダ

記号 意味
__PRODUCT_NAME__ Xcode PRODUCT_NAME
__BUNDLE_IDENTIFIER__ Configuration ごとの Bundle ID
__PROVISIONING_PROFILE_SPECIFIER__ プロファイル名
__CODE_SIGN_IDENTITY__ 例: iPhone Developer / iPhone Distribution
__FLAVOR__ Flavor 名(development 等)
__TEAM_ID__ Apple Team ID
__IOS_DEPLOYMENT_TARGET__ 例: 18.0

Read the full file on GitHub · 100 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 100 lines · 179 tokens per session scan A 564abebbe3a1

Subscribe to this mod's changes

flutter-xcodegen-ios is a skill published in the GitHub repository eaglesakura/agent-skills (2 stars, last pushed 5d ago), licensed MIT. It adds 179 tokens to every session and 1,337 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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