Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add ed3dai/ed3d-plugins --skill systematic-debugginggit clone --depth 1 https://github.com/ed3dai/ed3d-pluginsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ed3dai/ed3d-plugins/systematic-debugging)<a href="https://agentmods.dev/skills/ed3dai/ed3d-plugins/systematic-debugging"><img src="https://agentmods.dev/badge/skills/ed3dai/ed3d-plugins/systematic-debugging/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ed3dai/ed3d-plugins/systematic-debugging"><img src="https://agentmods.dev/badge/skills/ed3dai/ed3d-plugins/systematic-debugging.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00044 | $0.02253 |
| Opus 5.5 | $0.00018 | $0.00901 |
| Sonnet 5.5 | $0.00009 | $0.00451 |
| Haiku 4.5 | $0.00004 | $0.00225 |
Grade A, and why
systematic-debugging scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
No licence file
A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 291 lines · 44 tokens per session scan A f69f833515df
systematic-debugging is a skill published in the GitHub repository ed3dai/ed3d-plugins (252 stars, last pushed 1mo ago), with no licence file. It adds 44 tokens to every session and 2,253 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
health-check
Runs plugin health checks (venv packages, skill registration, and album slug collisions). Use when the user asks to check plugin health, verify setup, or troubleshoot missing skills.
issue-analyze
GitHub Issue and PR review thread deep analysis with Codex blind verdict. Use when: analyzing issue root cause, classifying problems, investigation planning, triaging PR review comments for actionability. Not for: fixing bugs (use bug-fix), code exploration (use code-explore). Output: classified analysis + verdict…
debug
Interactive debugging workflow with hypothesis-driven probe loop. Use when: unknown bugs, script errors, silent failures, troubleshooting. Not for: known bugs (use bug-fix), GitHub issue analysis (use issue-analyze), code understanding (use code-explore). Output: debug report with probe journal + root cause + fix.
code-explore
Pure Claude code investigation. Use when: tracing execution paths, understanding architecture, diagnosing issues. Not for: dual-perspective review (use code-investigate), code review (use codex-code-review). Output: analysis report with findings.
code-investigate
Dual-perspective code investigation. Use when: deep code analysis needing both Claude and Codex perspectives. Not for: quick exploration (use code-explore), code review (use codex-code-review). Output: integrated findings from dual analysis.
git-investigate
Git history investigation. Use when: tracking code changes, finding where bugs were introduced, root cause analysis. Not for: code exploration (use code-explore), issue analysis (use issue-analyze). Output: history trace + root cause report.