polish

polish is a skill for Claude Code, Codex from educlopez/ui-craft. It costs 95 tokens per session (574 once invoked), scanned A, original, MIT.

A final visual-detail pass for a completed user interface, covering typography, spacing, interaction states, and one distinctive design detail. It follows a predefined polish checklist.

In plain words
What is it for?
Use it after the interface works when you want to refine text layout, spacing rhythm, hover behavior, and the existing signature detail.
Why use it?
It addresses the small inconsistencies that can make a finished interface feel incomplete or generic.

Skill for Claude CodeCodex

Part of the ui-craft plugin — 30 skills, 25 commands, 2 agents, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/educlopez/ui-craft/polish
Any agent
npx skills add educlopez/ui-craft --skill polish
Clone the repo
git clone --depth 1 https://github.com/educlopez/ui-craft

Made for: Claude Code, Codex.

Or install ui-craft, the plugin that ships this one along with the rest of its 30 skills, 25 commands, 2 agents, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for polish

README.md
[![agentmods](https://agentmods.dev/badge/skills/educlopez/ui-craft/polish.svg)](https://agentmods.dev/skills/educlopez/ui-craft/polish)
Your own site
<a href="https://agentmods.dev/skills/educlopez/ui-craft/polish"><img src="https://agentmods.dev/badge/skills/educlopez/ui-craft/polish.svg" alt="Measured on agentmods" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 574 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00095 $0.00574
Opus 5 $0.00048 $0.00287
Sonnet 5 $0.00019 $0.00115
Haiku 4.5 $0.00010 $0.00057

Measured 5d ago against content hash 9b4efbc577cd, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

polish scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/polish/SKILL.md · 26 lines

What it actually says

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Polish the UI at $ARGUMENTS. Load the ui-craft skill.

Source of truth: read references/review.mdPolish Pass (Compound Details) section. Apply every item on that list to the target. Do not re-derive the list here — review.md owns it.

Then the signature detail: surfaces built via /craft already carry exactly one signature bet, chosen in the Craft Read and built in the first pass (references/craft-intent.md). Polish verifies it survived and strengthens it — never stacks a second. Only if the surface predates craft-intent (no signature anywhere) do you propose and add one: a subtle motif, an asymmetric layout break, a custom list marker, a distinctive hover — one thing someone would remember.

Knob gating (CRAFT_LEVEL):

  • ≤ 4 → skip the Polish Pass. Ask the user first before running it.
  • 5-7 → apply everything on the list, leave the signature as-built unless asked.
  • 8+ → apply everything + verify/strengthen the signature detail (add one only if the surface has none).

Output: edit the code directly (polish is implementation, not critique). After each file, print the Review Format table from SKILL.md showing what changed and why. No full diffs — one row per change.

Close every run with a Craft Report (references/review.md → Craft Report). The table above is the per-file diff log; the Craft Report is the run's receipt — Checked / Passed / Changed / Left alone / Verdict. Produce it even when the Polish Pass found nothing to change — that is itself the finding.

Next step: /finalize — the pre-ship gate (rung 3).

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 26 lines · 95 tokens per session scan A 9b4efbc577cd

Subscribe to this mod's changes

polish is a skill published in the GitHub repository educlopez/ui-craft (310 stars, last pushed yesterday), licensed MIT. It adds 95 tokens to every session and 574 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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