start

An orientation check for a project using ui-craft, a set of tools for planning, building, and reviewing user interfaces. It reads the project and reports what is available without changing code.

In plain words
What is it for?
Use it first to identify the framework, styling system, design files, and available ui-craft stages. It recommends a next command, such as creating a brief, defining tokens, or starting a design pipeline.
Why use it?
It helps you understand the project’s current setup and choose the right next step when you are new to the tools or unsure which command to use.

Skill for Claude CodeCodex

Part of the ui-craft plugin — 29 skills, 25 commands, 2 agents, 1 MCP server shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/educlopez/ui-craft/start
Any agent
npx skills add educlopez/ui-craft --skill start
Clone the repo
git clone --depth 1 https://github.com/educlopez/ui-craft

Made for: Claude Code, Codex.

Or install ui-craft, the plugin that ships this one along with the rest of its 29 skills, 25 commands, 2 agents, 1 MCP server.

Per session 80 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,481 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00080 $0.01481
Opus 5 $0.00040 $0.00740
Sonnet 5 $0.00016 $0.00296
Haiku 4.5 $0.00008 $0.00148

Measured 3d ago against content hash 3bc48d436214, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

start scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/start/SKILL.md · 100 lines

How it starts

The opening of the file, as written. The whole thing — 100 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Orient the user. Load the ui-craft skill, read the current project, and report what ui-craft can do right now for it. This is the front door — most people run it first.


ORCHESTRATE-ONLY RULE

This command detects state and routes. It MUST NOT build, edit, audit, or re-implement any phase logic. It contributes only:

  1. Project detection (read-only).
  2. A "what's available now" map across the three usage layers.
  3. One recommended next step + the command to run for it.

When the user wants to act, hand off to the real command (/brief, /tokens, /sddesign, /craft, /finalize, the review agents, etc.). Do not inline their steps.


Step 1 — Detect (read-only)

Scan the project. Do not write anything. Gather:

Signal How to detect Used for
Framework / styling package.json deps, config files, file extensions — Tailwind, CSS Modules, styled-components/Emotion, vanilla CSS, Vue/Svelte/Astro SFC Confirm ui-craft adapts to this stack
Token spine CSS vars (--color-*, --accent-*, --font-*), Tailwind theme.extend, a token file Gate: is /tokens needed?
Brief .ui-craft/brief.md exists? Gate: is /brief needed?
External design contract DESIGN.md or design-tokens.json at repo root (ecosystem convention some teams use) Treat as brief + token input — read it, honor it, don't duplicate it
Spec .ui-craft/spec.md exists? which surfaces? Is there work in flight?
Harness Claude Code (plugin/skill) vs .codex/.cursor/.gemini/.opencode/.agents mirror Which layers are reachable (agents/MCP are Claude Code / MCP-client only)
Existing UI are there components/pages already, or is this greenfield? Build-new vs review/polish framing

Read the full file on GitHub · 100 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 100 lines · 80 tokens per session scan A 3bc48d436214

Subscribe to this mod's changes

start is a skill published in the GitHub repository educlopez/ui-craft (298 stars, last pushed 14d ago), licensed MIT. It adds 80 tokens to every session and 1,481 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

animation-reverse-engineering

Reverse-engineer any motion reference (a video from X/Twitter, Dribbble, a screen recording, a GIF) into production animation code through frame-level dissection. Use when the user shares a video/URL and says "implement this animation", "recreate this motion", "port this interaction", "how does this animate", "clone…

sendaifun/skills · 176 tokens

software-in-worten

Übersetzt zwischen Benutzeroberfläche und Text — in beide Richtungen. Aus einer beschriebenen Oberfläche wird ein Skill; aus einem Skill wird eine Oberfläche. Nutzen, wenn eine Anwendung entworfen wird und der Ablauf noch unklar ist, wenn ein bestehendes Werkzeug als Skill verfügbar gemacht werden soll, wenn…

ellmos-ai/skills · 87 tokens

typeui-fundamentals

Universal UI/UX design principles covering visual hierarchy, interaction laws, typography foundations, and WCAG accessibility requirements. Use when making design decisions not covered by a specific design system, validating principle compliance, or resolving conflicts between aesthetics and accessibility.…

bergside/typeui · 65 tokens

typeui

Use TypeUI with Grok to access project design skills, brand kits, UI prompts, and layout variations through the TypeUI MCP server when creating or refining user interfaces.

bergside/typeui · 37 tokens

Jetpack Compose Conventions

State hoisting, remember/derivedStateOf patterns, modifier ordering, and preview annotations.

niels-emmer/myace · 24 tokens

cocos-creator-adaptation

做 Cocos Creator 多机型/多分辨率适配时使用。Canvas、Widget、安全区。.

Wade-DevCode/awesome-coding-skills-cn · 30 tokens