egregore: Skill for Claude Code

.claude/skills/visual-explain/SKILL.md

visual-explain is a skill for Claude Code from egregore-labs/egregore. It costs 34 tokens per session (1,145 once invoked), scanned A, original, MIT.

A guide for explaining ideas with text diagrams, flow charts, tables, and structural maps. It is intended for requests to show how something works visually.

In plain words
What is it for?
Use it to draw system flows, compare options, map components, show hierarchies, or illustrate changes over time.
Why use it?
It makes relationships, sequences, and comparisons easier to understand than prose alone.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions Claude Code.

This is egregore-labs/egregore's own configuration. It tells Claude Code how to work on egregore itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything egregore configures →

Reuse

Borrowing it

Nothing to install: this file belongs to egregore-labs/egregore. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/egregore-labs/egregore/main/.claude/skills/visual-explain/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/egregore-labs/egregore

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for visual-explain

README.md
[![agentmods](https://agentmods.dev/badge/skills/egregore-labs/egregore/visual-explain/github.svg)](https://agentmods.dev/skills/egregore-labs/egregore/visual-explain)
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<a href="https://agentmods.dev/skills/egregore-labs/egregore/visual-explain"><img src="https://agentmods.dev/badge/skills/egregore-labs/egregore/visual-explain/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for visual-explain

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<a href="https://agentmods.dev/skills/egregore-labs/egregore/visual-explain"><img src="https://agentmods.dev/badge/skills/egregore-labs/egregore/visual-explain.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,145 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01145
Opus 5.5 $0.00014 $0.00458
Sonnet 5.5 $0.00007 $0.00229
Haiku 4.5 $0.00003 $0.00114

Measured 24d ago against content hash c67d8b6bdb87, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

visual-explain scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 24d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/visual-explain/SKILL.md · 133 lines

How it starts

The opening of the file, as written. The whole thing — 133 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Visual Explain

Explain concepts visually using ASCII diagrams, tables, flow charts, and structural maps. The visual IS the explanation — prose is secondary.

When to invoke

Trigger phrases: "explain visually", "show me a diagram", "draw this out", "chart this", "map this", "visualize this", "show me how this works", "diagram this", "sketch this out".

Also invoke when /visual-explain is used directly.

Visual vocabulary

Use the right format for the right job:

Concept type Visual format
Flows and pipelines ASCII arrow diagrams (→, ↓, ──▶)
Architecture / components Box diagrams with labeled connections
Comparisons and trade-offs Tables with columns per option
Hierarchies and containment Tree structures or nested box diagrams
Temporal sequences ASCII sequence diagrams (actor columns + arrows)
State changes Before/after side-by-side diagrams
Decision logic Flowcharts with diamond decision nodes

Rules

  1. Lead with the visual. Always produce the diagram or table FIRST. Prose comes after, if needed at all.

  2. Minimal prose. Keep explanatory text to 1-2 sentences per diagram. The visual carries the explanation — prose only clarifies what the visual cannot.

  3. Prefer multiple small diagrams over one complex one. Break a system into 2-3 focused visuals rather than cramming everything into a single diagram. Each diagram should have one clear point.

  4. Consistent visual language:

    • [ boxes ] for components, modules, services
    • ──▶ or → for data flow and control flow
    • ─── for connections and relationships
    • < diamonds > for decisions
    • ( rounded ) for inputs/outputs
    • │ and ─ for structure lines
  5. System explanations follow this order:

    • Structure first (what are the parts, how do they relate)
    • Data flow second (what moves between them)
    • State changes third (how things evolve over time)
  6. Comparisons follow this order:

    • Table first (options as columns, criteria as rows)
    • Annotate the recommended choice with a brief reason below the table

Read the full file on GitHub · 133 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 24d ago Changed c67d8b6bdb87
  2. 1mo ago First seen · 133 lines · 34 tokens per session scan A 6232e8ad3f71

Subscribe to this mod's changes

visual-explain is a skill published in the GitHub repository egregore-labs/egregore (293 stars, last pushed 9d ago), licensed MIT. It adds 34 tokens to every session and 1,145 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.