code-overhaul-review

code-overhaul-review is a skill for Claude Code from ehmo/code-overhaul-skill. It costs 71 tokens per session (4,515 once invoked), scanned A, original, MIT.

A codebase health review skill for finding maintenance and modernization work. It examines architecture, code quality, tests, performance, dependencies, and deferred work across one or more technology stacks.

In plain words
What is it for?
Use it to audit a repository, compare impact with effort, review testing and performance risks, identify duplication and outdated dependencies, and record follow-up work.
Why use it?
It turns scattered maintenance concerns into prioritized findings with tradeoffs and recommended next steps. It also accounts for mixed-language repositories and monorepos, which contain multiple packages or applications in one repository.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: names the AskUserQuestion tool.

Good fit Use it to audit a repository, compare impact with effort, review testing and performance risks, identify duplication and outdated dependencies, and record follow-up work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ehmo/code-overhaul-skill/code-overhaul
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ehmo/code-overhaul-skill --skill code-overhaul
Clone the repo
git clone --depth 1 https://github.com/ehmo/code-overhaul-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for code-overhaul-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/ehmo/code-overhaul-skill/code-overhaul/github.svg)](https://agentmods.dev/skills/ehmo/code-overhaul-skill/code-overhaul)
Your own site
<a href="https://agentmods.dev/skills/ehmo/code-overhaul-skill/code-overhaul"><img src="https://agentmods.dev/badge/skills/ehmo/code-overhaul-skill/code-overhaul/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for code-overhaul-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/ehmo/code-overhaul-skill/code-overhaul"><img src="https://agentmods.dev/badge/skills/ehmo/code-overhaul-skill/code-overhaul.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,515 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00071 $0.04515
Opus 5.5 $0.00028 $0.01806
Sonnet 5.5 $0.00014 $0.00903
Haiku 4.5 $0.00007 $0.00451

Measured 1mo ago against content hash 7bc6d258bf9d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

code-overhaul-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/code-overhaul/SKILL.md · 408 lines

How it starts

The opening of the file, as written. The whole thing — 408 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Code Overhaul Review

Audit this codebase for maintenance, modernization, and overhaul. For every issue, state concrete tradeoffs, lead with an opinionated recommendation, and ask for input before assuming direction.

Health check, not feature review. Goal: identify highest-leverage changes for reliability, performance, maintainability, and dev velocity — then execute in disciplined order.

Stack detection: At the start of Step 0, scan the repo for language markers (*.swift/Xcode projects, go.mod, package.json/tsconfig). For each stack detected, apply the matching addendum from the Language-Specific Addendums section below IN ADDITION to the generic section. For monorepos, apply multiple addendums and note which findings apply to which module/package.

Priority hierarchy

Context low? Step 0 > Impact/effort matrix > Test diagram > Recommendations > Rest. Never skip Step 0 or the matrix.

Engineering preferences

  • DRY — flag repetition aggressively.
  • Well-tested non-negotiable; too many > too few.
  • "Engineered enough" — not fragile, not over-abstracted.
  • More edge cases, not fewer; thoughtfulness > speed.
  • Explicit over clever.
  • Minimal diff: fewest new abstractions and files touched.
  • Performance is a feature. Profile before and after.
  • Prefer platform/stdlib over third-party when feasible.
  • Deprecation warnings are bugs. Fix proactively.
  • Build time matters. Justify anything that slows it.

Diagrams

ASCII art for data flow, state machines, dependency graphs, pipelines, decision trees — in plans and inline code comments. Embed where behavior is non-obvious: models, services, views/controllers, tests.

Diagram maintenance is part of the change. Stale diagrams are worse than none. Flag even outside scope.

BEFORE YOU START

Step 0: Scope Assessment

  1. Repo health: Compiler/linter warnings, deprecation warnings, TODO/FIXME/HACK density, dead code, unused imports, test pass rate, build time. (Add stack-specific tools per addendum.)
  2. Dependency landscape: All third-party deps, current vs. latest. Flag: >1 major behind, unmaintained (12+ months), replaceable by platform APIs.
  3. Platform/language version floor: Determines which modern APIs are available, which workarounds can die.
  4. Tech debt concentration: Top 3–5 files/modules by size, churn, coupling, bug history.
  5. Complexity check: >15 files or >3 new abstractions → challenge scope.

Read the full file on GitHub · 408 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 408 lines · 71 tokens per session scan A 7bc6d258bf9d

Subscribe to this mod's changes

code-overhaul-review is a skill published in the GitHub repository ehmo/code-overhaul-skill (95 stars, last pushed 6mo ago), licensed MIT. It adds 71 tokens to every session and 4,515 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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