watchos-design-guidelines

watchos-design-guidelines is a skill for Claude Code, Codex from ehmo/platform-design-skills. It costs 47 tokens per session (3,959 once invoked), scanned A, original, MIT.

A set of Apple Human Interface Guidelines for designing Apple Watch apps, complications, and workout features. It focuses on information that can be understood quickly on a small wrist-worn screen.

In plain words
What is it for?
Use it when designing watchOS screens, Digital Crown interactions, workout features, or glanceable information that should be understood within seconds.
Why use it?
It helps prevent watch interfaces from requiring too much reading, scrolling, or interaction during a brief glance.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing watchOS screens, Digital Crown interactions, workout features, or glanceable information that should be understood within seconds.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ehmo/platform-design-skills/watchos
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ehmo/platform-design-skills --skill watchos
Clone the repo
git clone --depth 1 https://github.com/ehmo/platform-design-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for watchos-design-guidelines

README.md
[![agentmods](https://agentmods.dev/badge/skills/ehmo/platform-design-skills/watchos/github.svg)](https://agentmods.dev/skills/ehmo/platform-design-skills/watchos)
Your own site
<a href="https://agentmods.dev/skills/ehmo/platform-design-skills/watchos"><img src="https://agentmods.dev/badge/skills/ehmo/platform-design-skills/watchos/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for watchos-design-guidelines

Your own site · 80×15
<a href="https://agentmods.dev/skills/ehmo/platform-design-skills/watchos"><img src="https://agentmods.dev/badge/skills/ehmo/platform-design-skills/watchos.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,959 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.03959
Opus 5 $0.00023 $0.01980
Sonnet 5 $0.00009 $0.00792
Haiku 4.5 $0.00005 $0.00396

Measured 9d ago against content hash 4075957fb71f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

watchos-design-guidelines scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

skills/watchos/SKILL.md · 368 lines

How it starts

The opening of the file, as written. The whole thing — 368 lines — stays where its author put it; the contents beside it link to each section on GitHub.

watchOS Design Guidelines

Apple Watch is a personal, glanceable device worn on the wrist. Interactions are measured in seconds, not minutes. Every design decision must prioritize speed of comprehension and brevity of interaction.


1. Glanceable Design (CRITICAL)

The defining constraint of watchOS. If a user cannot extract the key information within 2 seconds of raising their wrist, the design has failed.

Rules

  • W-GL-01: Primary information must be visible without scrolling. The first screen is the only guaranteed screen.
  • W-GL-02: Target interaction sessions of 5 seconds or less. Design for raise-glance-lower.
  • W-GL-03: Use large, high-contrast text. Minimum effective body text is 16pt (system font). Titles should be 18pt or larger.
  • W-GL-04: Limit text to essential content. Truncate or abbreviate aggressively. Use SF Symbols instead of text labels where meaning is unambiguous.
  • W-GL-05: Respect wrist-down time. When the wrist lowers, the app enters an inactive state. Do not assume continuous user attention.
  • W-GL-06: Prioritize a single piece of information per screen. If showing multiple data points, establish clear visual hierarchy with size, weight, and color.

Screen Dimensions Reference

Device Screen Width Screen Height Corner Radius
41mm (Series 9) 176px 215px 36px
45mm (Series 9) 198px 242px 39px
42mm (Series 10) 180px 220px 37px
46mm (Series 10) 205px 251px 40px
49mm (Ultra 2) 205px 251px 40px

Anti-Patterns

  • Walls of text requiring scroll to understand context
  • Small, dense data tables
  • Requiring multiple taps before showing useful information
  • Replicating an iPhone screen layout on Watch

2. Digital Crown (HIGH)

The Digital Crown is the primary physical input for scrolling and precise value selection. It provides haptic feedback and should feel purposeful.

Rules

  • W-DC-01: Use the Digital Crown as the primary scroll mechanism for vertical content. Do not rely solely on swipe gestures for scrolling.
  • W-DC-02: For value pickers (time, quantity, sliders), bind the Crown to precise adjustments with haptic detents at each discrete value.
  • W-DC-03: Do not override or conflict with system Crown behaviors. The system uses the Crown for volume control during media playback, scrolling in system UI, and Time Travel in complications.
  • W-DC-04: Provide visual feedback synchronized with Crown rotation. The UI must respond frame-by-frame to Crown input with no perceptible lag.
  • W-DC-05: Update on each Crown increment. Values, selection, and highlight states should move with each detent. Do not debounce Crown input until the gesture ends.

Read the full file on GitHub · 368 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 368 lines · 47 tokens per session scan A 4075957fb71f

Subscribe to this mod's changes

watchos-design-guidelines is a skill published in the GitHub repository ehmo/platform-design-skills (524 stars, last pushed 5mo ago), licensed MIT. It adds 47 tokens to every session and 3,959 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

expo-design-system

Framework (OSS). Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when…

expo/skills · 181 tokens

display-glasses-with-jetpack-compose-glimmer

Provides guidelines for developing projected Android XR apps for display glasses using the Jetpack Compose Glimmer UI toolkit. This skill covers foundational Glimmer design principles, workflows for implementing Jetpack Compose Glimmer, and interaction models for the glasses form factor. Use this skill to build an…

android/skills · 91 tokens

flutter-build-responsive-layout

Use LayoutBuilder, MediaQuery, or Expanded/Flexible to create a layout that adapts to different screen sizes. Use when you need the UI to look good on both mobile and tablet/desktop form factors.

flutter/agent-plugins · 51 tokens

omh-apple-design

This is a Hermes-native apple-design workflow skill.

rlaope/oh-my-hermes · 73 tokens

axiom-audit-liquid-glass

Use when the user mentions Liquid Glass review, iOS 26 UI updates, toolbar improvements, or visual effect migration.

CharlesWiltgen/Axiom · 32 tokens

axiom-audit-ux-flow

Use when the user mentions UX flow issues, dead-end views, dismiss traps, missing empty states, broken user journeys, or wants a UX audit of their iOS app.

CharlesWiltgen/Axiom · 43 tokens