code-refactor

code-refactor is a skill for Claude Code, Codex from eitelcj/Claude-Weekend. It costs 65 tokens per session (2,699 once invoked), scanned A, a copy of refactor, MIT.

A step-by-step guide for refactoring, which means improving a program's internal structure without changing what it does for users.

In plain words
What is it for?
Use it to analyse a codebase, assess test coverage, plan refactoring, make incremental changes, and review the results with user approval at each phase.
Why use it?
It helps reduce technical debt and code smells while using tests and small changes to protect existing behaviour.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/eitelcj/claude-weekend/refactor
Any agent
npx skills add eitelcj/Claude-Weekend --skill refactor
Clone the repo
git clone --depth 1 https://github.com/eitelcj/Claude-Weekend

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for code-refactor

README.md
[![agentmods](https://agentmods.dev/badge/skills/eitelcj/claude-weekend/refactor.svg)](https://agentmods.dev/skills/eitelcj/claude-weekend/refactor)
Your own site
<a href="https://agentmods.dev/skills/eitelcj/claude-weekend/refactor"><img src="https://agentmods.dev/badge/skills/eitelcj/claude-weekend/refactor.svg" alt="Measured on agentmods" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,699 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 95% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00065 $0.02699
Opus 5 $0.00032 $0.01350
Sonnet 5 $0.00013 $0.00540
Haiku 4.5 $0.00006 $0.00270

Measured 4d ago against content hash 25c368224dce, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

code-refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/analyze-complexity.py, scripts/detect-smells.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

95% identical to refactor — 10 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

03-skills/refactor/SKILL.md · 427 lines

How it starts

The opening of the file, as written. The whole thing — 427 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Code Refactoring Skill

A systematic approach to refactoring code based on Martin Fowler's Refactoring: Improving the Design of Existing Code (2nd Edition). This skill emphasizes safe, incremental changes backed by tests.

"Refactoring is the process of changing a software system in such a way that it does not alter the external behavior of the code yet improves its internal structure." — Martin Fowler

Core Principles

  1. Behavior Preservation: External behavior must remain unchanged
  2. Small Steps: Make tiny, testable changes
  3. Test-Driven: Tests are the safety net
  4. Continuous: Refactoring is ongoing, not a one-time event
  5. Collaborative: User approval required at each phase

Workflow Overview

Phase 1: Research & Analysis
    ↓
Phase 2: Test Coverage Assessment
    ↓
Phase 3: Code Smell Identification
    ↓
Phase 4: Refactoring Plan Creation
    ↓
Phase 5: Incremental Implementation
    ↓
Phase 6: Review & Iteration

Phase 1: Research & Analysis

Objectives

  • Understand the codebase structure and purpose
  • Identify the scope of refactoring
  • Gather context about business requirements

Questions to Ask User

Before starting, clarify:

  1. Scope: Which files/modules/functions need refactoring?
  2. Goals: What problems are you trying to solve? (readability, performance, maintainability)
  3. Constraints: Are there any areas that should NOT be changed?
  4. Timeline pressure: Is this blocking other work?
  5. Test status: Do tests exist? Are they passing?

Actions

  • Read and understand the target code
  • Identify dependencies and integrations
  • Document current architecture
  • Note any existing technical debt markers (TODOs, FIXMEs)

Output

Present findings to user:

  • Code structure summary
  • Identified problem areas
  • Initial recommendations
  • Request approval to proceed

Phase 2: Test Coverage Assessment

Why Tests Matter

"Refactoring without tests is like driving without a seatbelt." — Martin Fowler

Read the full file on GitHub · 427 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 427 lines · 65 tokens per session scan A 25c368224dce

Subscribe to this mod's changes

code-refactor is a skill published in the GitHub repository eitelcj/Claude-Weekend (2 stars, last pushed 4mo ago), licensed MIT. It adds 65 tokens to every session and 2,699 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 95% identical to refactor, differing in 10 lines, and is treated as a copy.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

obra/superpowers · 37 tokens

auto-perf-optimize

Run agent-driven VS Code performance or memory investigations. Use when asked to launch Code OSS, automate a VS Code scenario, run the Chat memory smoke runner, capture renderer heap snapshots, take workflow screenshots, compare run summaries, or drive a repeatable scenario before heap-snapshot analysis.

microsoft/vscode · 62 tokens

chat-perf

Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.

microsoft/vscode · 51 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens