design-patterns

design-patterns is a skill for Claude Code from elct9620/ai-coding-skills. It costs 77 tokens per session (793 once invoked), scanned A, original, Apache-2.0.

Guidance for choosing and applying common GoF design patterns, which are named solutions to recurring software-structure problems.

In plain words
What is it for?
Use it when components need to be separated, old interfaces wrapped, object creation structured, or several algorithms or behaviours selected at runtime.
Why use it?
It helps decide whether a pattern fits and keeps the change focused on the actual design problem.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the coding plugin — 9 skills, 4 commands shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/elct9620/ai-coding-skills/design-patterns
Any agent
npx skills add elct9620/ai-coding-skills --skill design-patterns
Clone the repo
git clone --depth 1 https://github.com/elct9620/ai-coding-skills

Made for: Claude Code.

Or install coding, the plugin that ships this one along with the rest of its 9 skills, 4 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/elct9620/ai-coding-skills/design-patterns.svg)](https://agentmods.dev/skills/elct9620/ai-coding-skills/design-patterns)
Your own site
<a href="https://agentmods.dev/skills/elct9620/ai-coding-skills/design-patterns"><img src="https://agentmods.dev/badge/skills/elct9620/ai-coding-skills/design-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 793 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00077 $0.00793
Opus 5 $0.00039 $0.00396
Sonnet 5 $0.00015 $0.00159
Haiku 4.5 $0.00008 $0.00079

Measured 6d ago against content hash e4c82cf0b133, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

design-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-patterns/SKILL.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

  • Modeling business concepts (Entity, Value Object)? → Use domain-modeling instead
  • Restructuring existing code toward a pattern? → Use refactoring for safe migration steps
  • Deciding if a pattern is even needed (YAGNI)? → Use principles to evaluate first

Applicability Rubric

Condition Pass Fail
Multi-component change Feature affects multiple components Single component change
Recognizable problem Matches known design problem Unique/novel problem
Flexibility needed Requires extensible solution Fixed requirements
Recurring challenge Solving common design issue One-off implementation

Apply when: Any condition passes

Core Principles

Pattern Selection Process

1. Identify the problem
   ↓
2. Match problem to pattern category
   ↓
3. Evaluate pattern candidates
   ↓
4. Consider trade-offs
   ↓
5. Apply pattern minimally

Pattern Categories

Category Purpose Common Patterns
Creational Object creation Factory, Builder, Singleton
Structural Object composition Adapter, Decorator, Facade
Behavioral Object interaction Strategy, Observer, Command

Pattern Quick Reference

Category Pattern Use When Example
Creational Factory Method Object creation varies by context createLogger(type)
Creational Builder Complex object with many optional parts Fluent configuration
Creational Singleton Single instance needed globally Configuration manager
Structural Adapter Interface incompatibility Wrap legacy API
Structural Decorator Add behavior dynamically Logging wrapper
Structural Facade Simplify complex subsystem Unified API client
Structural Composite Tree structures UI components
Behavioral Strategy Algorithm varies at runtime Payment methods
Behavioral Observer One-to-many notifications Event system
Behavioral Command Encapsulate operations Undo/redo actions
Behavioral State Behavior changes with state Order status

Read the full file on GitHub · 101 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 101 lines · 0 tokens per session scan A e4c82cf0b133

Subscribe to this mod's changes

design-patterns is a skill published in the GitHub repository elct9620/ai-coding-skills (5 stars, last pushed 10d ago), licensed Apache-2.0. It adds 77 tokens to every session and 793 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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