ux-heuristic-evaluation

ux-heuristic-evaluation is a skill for Codex from Eliyce/paqad-ai. It costs 15 tokens per session (508 once invoked), scanned A, original, MIT.

A usability review process that checks changed interface behavior against a defined set of usability rules. It reports concrete problems tied to user tasks, interface states, or points of confusion.

In plain words
What is it for?
It helps evaluate screens and interaction flows before review or handoff, including whether the documented states and user tasks make sense.
Why use it?
It turns subjective opinions about a UI into traceable findings with a user impact and a required action.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit It helps evaluate screens and interaction flows before review or handoff, including whether the documented states and user tasks make sense.

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Install with agentmods
npx agentmods add skills/eliyce/paqad-ai/ux-heuristic-evaluation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Eliyce/paqad-ai --skill ux-heuristic-evaluation
Clone the repo
git clone --depth 1 https://github.com/Eliyce/paqad-ai

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-heuristic-evaluation

README.md
[![agentmods](https://agentmods.dev/badge/skills/eliyce/paqad-ai/ux-heuristic-evaluation/github.svg)](https://agentmods.dev/skills/eliyce/paqad-ai/ux-heuristic-evaluation)
Your own site
<a href="https://agentmods.dev/skills/eliyce/paqad-ai/ux-heuristic-evaluation"><img src="https://agentmods.dev/badge/skills/eliyce/paqad-ai/ux-heuristic-evaluation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-heuristic-evaluation

Your own site · 80×15
<a href="https://agentmods.dev/skills/eliyce/paqad-ai/ux-heuristic-evaluation"><img src="https://agentmods.dev/badge/skills/eliyce/paqad-ai/ux-heuristic-evaluation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 15 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 508 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00015 $0.00508
Opus 5 $0.00008 $0.00254
Sonnet 5 $0.00003 $0.00102
Haiku 4.5 $0.00002 $0.00051

Measured 8d ago against content hash d87e2853ff0c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

ux-heuristic-evaluation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/lint-output.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

runtime/capabilities/coding/skills/ux-heuristic-evaluation/SKILL.md · 68 lines

What it actually says

What It Does

Evaluates changed UI behavior against a defined heuristic rubric so usability issues are reported as concrete user-impact findings instead of subjective design opinions.

Use This When

Use this for any meaningful UI change once the target flow and states are known, especially before final review or documentation handoff.

Inputs

  • Read the affected UI docs, flow notes, and current state inventory first.
  • Read references/heuristic-rubric.md before evaluating the interface.
  • Read the relevant stack-specific browser validation guide if behavior needs interactive confirmation.

Procedure

  1. Walk every heuristic in assets/heuristics.txt against the changed interface; never skip a category silently.
  2. Tie each issue to a user task, state, or observed confusion point — never style preference.
  3. Bucket findings into Blocking Issues vs Improvement Opportunities per assets/output.template.md.
  4. Note any UI doc that must update because the heuristic reveals missing state documentation.
  5. Validate with scripts/lint-output.sh.

Output Contract

  • Return sections named Blocking Issues and Improvement Opportunities.
  • Each finding must state the affected screen or component, the heuristic violated, and the user impact.
  • If no issues are found, write Blocking Issues: none and Improvement Opportunities: none.

Escalate / Stop Conditions

  • Ask when the expected user goal or task completion path is unclear.
  • Warn when the interface appears to conflict with accessibility or recovery expectations.
  • Do not file purely stylistic preferences as heuristic issues.

Resources

  • references/heuristic-rubric.md
  • scripts/lint-output.sh
  • assets/output.template.md
  • assets/heuristics.txt
  • runtime/capabilities/coding/stacks/flutter/references/tools/playwright.md
  • agents/openai.yaml
Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 68 lines · 15 tokens per session scan A d87e2853ff0c

Subscribe to this mod's changes

ux-heuristic-evaluation is a skill published in the GitHub repository Eliyce/paqad-ai (8 stars, last pushed today), licensed MIT. It adds 15 tokens to every session and 508 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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