elizaOS is an open-source TypeScript framework and product stack for building and running autonomous AI agents. Developers use its runtime, application, command-line tool, cloud services, native bridges, and plugins to create agent-based software. The catalogue entries provide skills, commands, instructions, and rules for working with this monorepo and its agent ecosystem.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add elizaOS/eliza --skill discordgit clone --depth 1 https://github.com/elizaOS/elizaWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/elizaos/eliza/discord)<a href="https://agentmods.dev/skills/elizaos/eliza/discord"><img src="https://agentmods.dev/badge/skills/elizaos/eliza/discord/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/elizaos/eliza/discord"><img src="https://agentmods.dev/badge/skills/elizaos/eliza/discord.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Snyk warn
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00070 | $0.03380 |
| Opus 5 | $0.00035 | $0.01690 |
| Sonnet 5 | $0.00014 | $0.00676 |
| Haiku 4.5 | $0.00007 | $0.00338 |
Grade A, and why
discord scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
8 near-identical copies found in the catalogue:
- discord — 95% identical, 12 lines differ
- discord — 94% identical, 12 lines differ
- discord — 94% identical, 12 lines differ
- discord — 88% identical, 114 lines differ
- discord — 86% identical, 115 lines differ
- discord — 86% identical, 114 lines differ
- discord — 86% identical, 115 lines differ
- discord — 84% identical, 117 lines differ
How it starts
The opening of the file, as written. The whole thing — 579 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Discord Actions
Overview
Use discord to manage messages, reactions, threads, polls, and moderation. You can disable groups via discord.actions.* (defaults to enabled, except roles/moderation). The tool uses the bot token configured for Otto.
Inputs to collect
- For reactions:
channelId,messageId, and anemoji. - For fetchMessage:
guildId,channelId,messageId, or amessageLinklikehttps://discord.com/channels/<guildId>/<channelId>/<messageId>. - For stickers/polls/sendMessage: a
totarget (channel:<id>oruser:<id>). Optionalcontenttext. - Polls also need a
questionplus 2–10answers. - For media:
mediaUrlwithfile:///pathfor local files orhttps://...for remote. - For emoji uploads:
guildId,name,mediaUrl, optionalroleIds(limit 256KB, PNG/JPG/GIF). - For sticker uploads:
guildId,name,description,tags,mediaUrl(limit 512KB, PNG/APNG/Lottie JSON).
Message context lines include discord message id and channel fields you can reuse directly.
Note: sendMessage uses to: "channel:<id>" format, not channelId. Other actions like react, readMessages, editMessage use channelId directly.
Note: fetchMessage accepts message IDs or full links like https://discord.com/channels/<guildId>/<channelId>/<messageId>.
Actions
React to a message
{
"action": "react",
"channelId": "123",
"messageId": "456",
"emoji": "✅"
}
List reactions + users
{
"action": "reactions",
"channelId": "123",
"messageId": "456",
"limit": 100
}
Send a sticker
{
"action": "sticker",
"to": "channel:123",
"stickerIds": ["9876543210"],
"content": "Nice work!"
}
- Up to 3 sticker IDs per message.
tocan beuser:<id>for DMs.
Upload a custom emoji
{
"action": "emojiUpload",
"guildId": "999",
"name": "party_blob",
"mediaUrl": "file:///tmp/party.png",
"roleIds": ["222"]
}
- Emoji images must be PNG/JPG/GIF and <= 256KB.
roleIdsis optional; omit to make the emoji available to everyone.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 579 lines · 70 tokens per session scan A b38859b4ce21
discord is a skill published in the GitHub repository elizaOS/eliza (19,313 stars, last pushed today), licensed MIT. It adds 70 tokens to every session and 3,380 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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