pipeline-optimizer

pipeline-optimizer is a skill for Claude Code, Codex from ellmos-ai/skills. It costs 189 tokens per session (4,299 once invoked), scanned A, original, MIT.

A six-step process for improving an existing software pipeline, project folder, documentation structure, or software stack. Here, a pipeline is a connected set of projects and rules used for a particular kind of work.

In plain words
What is it for?
Use it to assess a whole pipeline or one project folder, identify what needs changing, and rebuild or extend the structure while following existing conventions.
Why use it?
It provides a structured renovation method for changing existing work without creating incompatibilities.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths; mentions CLAUDE.md; mentions subagents.

Good fit Use it to assess a whole pipeline or one project folder, identify what needs changing, and rebuild or extend the structure while following existing conventions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ellmos-ai/skills/pipeline-optimizer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ellmos-ai/skills --skill pipeline-optimizer
Clone the repo
git clone --depth 1 https://github.com/ellmos-ai/skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for pipeline-optimizer

README.md
[![agentmods](https://agentmods.dev/badge/skills/ellmos-ai/skills/pipeline-optimizer/github.svg)](https://agentmods.dev/skills/ellmos-ai/skills/pipeline-optimizer)
Your own site
<a href="https://agentmods.dev/skills/ellmos-ai/skills/pipeline-optimizer"><img src="https://agentmods.dev/badge/skills/ellmos-ai/skills/pipeline-optimizer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for pipeline-optimizer

Your own site · 80×15
<a href="https://agentmods.dev/skills/ellmos-ai/skills/pipeline-optimizer"><img src="https://agentmods.dev/badge/skills/ellmos-ai/skills/pipeline-optimizer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 189 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,299 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00189 $0.04299
Opus 5 $0.00095 $0.02150
Sonnet 5 $0.00038 $0.00860
Haiku 4.5 $0.00019 $0.00430

Measured 9d ago against content hash d7951e69f299, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

pipeline-optimizer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/dev/pipeline-optimizer/SKILL.md · 297 lines

How it starts

The opening of the file, as written. The whole thing — 297 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Pipeline-Optimizer / Projekt-Ordner-Optimizer

6-Schritte-Renovierung ohne Inkompatibilitäten — anwendbar auf zwei Größenordnungen:

Trigger-Name Anwendungsbereich Beispiel
Pipeline-Optimizer Ganze Pipelines, Stacks, Doku-Strukturen Deine Themen-Pipelines, z.B. software/, research/, games/, ein Agenten-System
Projekt-Ordner-Optimizer Einzelne Projektordner innerhalb einer Pipeline Ein Software-Tool, ein Paper-Projekt, ein Game-Projekt

Eine Pipeline meint hier eine themenbezogene Top-Level-Struktur, in der mehrere Projekte nach gemeinsamen Konventionen leben (z.B. eine Software-Pipeline mit Release-Regeln, eine Forschungs-Pipeline mit Publikationsverfahren).

Beide nutzen denselben 6-Schritte-Workflow — der Unterschied liegt nur im Scope (Pipeline-weit vs. Einzelprojekt) und entsprechend in der Tiefe der Bausubstanz-Erfassung in Schritt A.

Wann dieser Skill greift

Der Skill greift, sobald du eine bestehende Struktur verbessern, umbauen oder erweitern sollst — nicht beim Greenfield-Bau. Konkrete Trigger:

Pipeline-Ebene (Scope: ganze Pipeline):

  • „Pipeline X besser machen"
  • „Stack optimieren"
  • „Renovierung der Software-Pipeline"
  • „Doku-Konsolidierung in der Forschungs-Pipeline"
  • Substantieller Eingriff in eine Themen-Pipeline, zentrale _tools/ oder System-Komponenten

Projektordner-Ebene (Scope: einzelner Projektordner):

  • „Projektordner X aufräumen/optimieren"
  • „Ordnerstruktur in Y verbessern"
  • „Einzelnes Tool refactorieren"
  • „Paper-Projekt-Setup vereinheitlichen"
  • „Game-Projektordner an Pipeline-Standard anpassen"

Übergreifend:

  • „X umbauen/integrieren in bestehendes Y"
  • „Refactoring", „Konsolidierung"
  • „Konventionen vereinheitlichen"
  • „in bestehendes System integrieren"

Die Bausubstanz-Metapher

Ein Haus zu renovieren erfordert zuerst zu wissen, aus was es besteht (Steine, Holz, Plastik), wofür es da ist (Berghütte, Softwareschmiede), und wo es jetzt schon Funktionen erfüllt. Dieselbe Disziplin gilt für Pipelines.

Read the full file on GitHub · 297 lines

Files

What ships with it

13 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 297 lines · 189 tokens per session scan A d7951e69f299

Subscribe to this mod's changes

pipeline-optimizer is a skill published in the GitHub repository ellmos-ai/skills (4 stars, last pushed yesterday), licensed MIT. It adds 189 tokens to every session and 4,299 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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