hunt-smuggling

hunt-smuggling is a skill for Claude Code from Encod3d-Sec/TORCH. It costs 54 tokens per session (1,653 once invoked), scanned A, original, MIT.

A guided method for testing HTTP request smuggling, where different servers handling one request disagree about where it ends. It covers common HTTP/1.1 and HTTP/2-to-HTTP/1.1 parsing differences.

In plain words
What is it for?
It is for checking multi-server request paths, especially systems with reused connections, several proxy layers, or HTTP/2 being converted to HTTP/1.1.
Why use it?
It helps find hidden disagreements between CDNs, web application firewalls, load balancers, and origin servers that can let requests cross user or security boundaries.

Skill for Claude Code

Written for Claude Code: SessionStart hook event.

Good fit It is for checking multi-server request paths, especially systems with reused connections, several proxy layers, or HTTP/2 being converted to HTTP/1.1.

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Install with agentmods
npx agentmods add skills/encod3d-sec/torch/hunt-smuggling
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Encod3d-Sec/TORCH --skill hunt-smuggling
Clone the repo
git clone --depth 1 https://github.com/Encod3d-Sec/TORCH

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hunt-smuggling

README.md
[![agentmods](https://agentmods.dev/badge/skills/encod3d-sec/torch/hunt-smuggling/github.svg)](https://agentmods.dev/skills/encod3d-sec/torch/hunt-smuggling)
Your own site
<a href="https://agentmods.dev/skills/encod3d-sec/torch/hunt-smuggling"><img src="https://agentmods.dev/badge/skills/encod3d-sec/torch/hunt-smuggling/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hunt-smuggling

Your own site · 80×15
<a href="https://agentmods.dev/skills/encod3d-sec/torch/hunt-smuggling"><img src="https://agentmods.dev/badge/skills/encod3d-sec/torch/hunt-smuggling.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,653 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.01653
Opus 5 $0.00027 $0.00826
Sonnet 5 $0.00011 $0.00331
Haiku 4.5 $0.00005 $0.00165

Measured 9d ago against content hash 7086c0d59af2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

hunt-smuggling scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

push each load-bearing smuggled request into Repeater rather than leaving it in a curl loop.
skills/hunt/hunt-smuggling/SKILL.md · 125 lines

How it starts

The opening of the file, as written. The whole thing — 125 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Hunt: HTTP Request Smuggling

Assumes hunt-core for the scope gate, two-account rule, confirmation gate, enumeration limits, stop conditions, wiki protocol, FIND output, and Deadends. Do not re-derive any of that here.

Wiki

qmd_query "HTTP request smuggling desync CL.TE TE.CL TE.TE CL.0 HTTP/2 downgrade" via wiki-search MCP

Hub: [[web-moc]] (live web index). Primary page: [[http-request-smuggling]]. Payload arsenal: wiki/payloads/smuggling.md. Anchors: [[reverse-proxy-attacks]].

Attack surface signals

Smuggling needs a front-end that parses headers differently from the back-end: a CDN/WAF/LB in front of an origin, HTTP/1.1 keep-alive reused across users, or an HTTP/2 edge that downgrades to HTTP/1.1. Odds rise wherever both Transfer-Encoding and Content-Length are honored somewhere in the chain.

Rank before probing. Not all front-end/back-end pairs are equally likely:

  • HTTP/2 edge downgrading to HTTP/1.1 origin - H2.CL / H2.TE re-open a surface a hardened H1 front-end closes; highest yield on modern stacks.
  • Multiple hops in the chain - CDN -> WAF -> LB -> origin; each added parser is another chance for two of them to disagree.
  • Mismatched server software front vs back - e.g. a normalising proxy in front of a lenient app server, or vice versa.
  • Connection reuse to the back-end - a poisoned prefix only reaches a victim if the back-end pools/keep-alives the connection across requests.
  • Endpoints behind the edge auth/path filter - a desync that bypasses a front-end control is worth more than one that does not reach anything privileged.

Methodology

  1. Detect (timing, safe): send a deliberately malformed TE/CL and watch for a back-end read timeout.
# CL.TE probe (front-end uses CL, back-end uses TE) - delays if vulnerable
POST / HTTP/1.1
Content-Length: 4
Transfer-Encoding: chunked

1
A
0

# TE.CL probe (front-end TE, back-end CL)
Transfer-Encoding: chunked  +  Content-Length: 6 ; body: "0\r\n\r\nX"
  1. Confirm (differential): smuggle a prefix that prepends to the victim's request, then issue a normal request and observe the poisoned response (e.g. your G prepended to their path -> 404 on GET ...). See the confirmation gate below - a timing delay alone is never the finding.
  2. TE.TE: obfuscate the header so one server ignores it (Transfer-Encoding: xchunked, Transfer-Encoding, Transfer-Encoding:\tchunked, double TE).
  3. HTTP/2: test H2.CL / H2.TE (smuggle via H2 that downgrades to H1), and H2 request splitting via CRLF in header values.
  4. CL.0 / H2.0: back-end ignores body -> smuggle a full second request.
  5. Exploit: capture other users' requests (steal session cookies/headers), bypass front-end auth/path controls, cache-poison via smuggled response, escalate a reflected issue to stored.
  6. Distill when confirmed - reusable obfuscation or H2-desync variant, GENERIC, no client host: python3 scripts/wiki-stage.py --kind technique --slug <slug> --target-page techniques/web/http-request-smuggling.md

Read the full file on GitHub · 125 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 125 lines · 54 tokens per session scan A 7086c0d59af2

Subscribe to this mod's changes

hunt-smuggling is a skill published in the GitHub repository Encod3d-Sec/TORCH (318 stars, last pushed 8d ago), licensed MIT. It adds 54 tokens to every session and 1,653 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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