Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/epicsagas/epic-harness/teamnpx skills add epicsagas/epic-harness --skill teamgit clone --depth 1 https://github.com/epicsagas/epic-harnessWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/epicsagas/epic-harness/team)<a href="https://agentmods.dev/skills/epicsagas/epic-harness/team"><img src="https://agentmods.dev/badge/skills/epicsagas/epic-harness/team.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00055 | $0.00341 |
| Opus 5 | $0.00028 | $0.00170 |
| Sonnet 5 | $0.00011 | $0.00068 |
| Haiku 4.5 | $0.00006 | $0.00034 |
Grade A, and why
team scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
/team — Agent Team Design
This skill is a thin wrapper around the epic team CLI.
Run in terminal:
epic team
epic team handles the full interactive flow:
- Resolves org (
HARNESS_ORGenv → prompt → default"epic") - Scans the project (tech stack, domain boundaries, key modules)
- Recommends team type and agent composition
- Shows diff if team already exists in
~/.harness/orgs/ - Applies merge strategy (no silent overwrites)
- Copies agents to
.claude/agents/{team}/with## Team Contextinjected
For the full spec see docs/research/team-spec.md.
Other subcommands
epic team list # list teams in current org
epic team show {team} # config + agents + mission
epic team show {team} --playbook # full accumulated playbook
epic team sync {team} # re-copy agents to .claude/agents/
epic team link {team} # attach existing team (skip design)
epic team unlink {team} # remove .claude/agents/{team}/
epic team history {team} {agent} # show .history/ entries
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 36 lines · 55 tokens per session scan A 8fae931903a7
team is a skill published in the GitHub repository epicsagas/epic-harness (18 stars, last pushed yesterday), licensed Apache-2.0. It adds 55 tokens to every session and 341 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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