Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add equinor/neqsim-community-skills --skill neqsim-tie-in-pid-sketchgit clone --depth 1 https://github.com/equinor/neqsim-community-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/equinor/neqsim-community-skills/neqsim-tie-in-pid-sketch)<a href="https://agentmods.dev/skills/equinor/neqsim-community-skills/neqsim-tie-in-pid-sketch"><img src="https://agentmods.dev/badge/skills/equinor/neqsim-community-skills/neqsim-tie-in-pid-sketch/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/equinor/neqsim-community-skills/neqsim-tie-in-pid-sketch"><img src="https://agentmods.dev/badge/skills/equinor/neqsim-community-skills/neqsim-tie-in-pid-sketch.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00116 | $0.01190 |
| Opus 5.5 | $0.00046 | $0.00476 |
| Sonnet 5.5 | $0.00023 | $0.00238 |
| Haiku 4.5 | $0.00012 | $0.00119 |
Grade A, and why
neqsim-tie-in-pid-sketch scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Tie-in P&ID sketch
Draws a one-line conceptual P&ID for each end of a line. Existing plant is thin and dark, new scope is bold
and green, invented tags carry *. Built for the Martin Linge A to Oseberg A oil export concept.
When to Use
- After
neqsim-tie-in-pipeline-concepthas chosen candidate landing points and a line size. - To show where the line ties in, which isolation, pigging, metering and sampling it needs, and which options remain open (existing pump or new pump, which header, which riser slot).
Not for controlled P&IDs, HAZOP, or anything that is built from.
Inputs
- Source and landing facility names.
- Options for the templates:
new_export_pump,with_booster,keep_old_route. - Tags read from the controlled P&ID for existing equipment (
existing_tag,header_tag); leave blank when not read.
Outputs
A TieInEndSketch per end (elements, options block of open choices, validate() findings) and an SVG string
from render_svg. Existing plant is drawn thin and dark, new scope bold and green, invented tags with *.
Engineering Method
The templates encode the isolation, pigging, metering and sampling philosophy of an oil export tie-in: pump,
metering, pig launcher, ESDV and riser at the source end; riser, ESDV, pig receiver, sampling, pressure control,
spectacle blind and tie-in to an existing header at the landing end. validate() checks completeness against that
list. Nothing is sized here; line size and pressure come from neqsim-tie-in-pipeline-concept.
Workflow
- Read the controlled P&ID for the existing equipment at each end: name the export header, pump and battery
limit valve. Pass the tag to the template (
existing_tag,header_tag) and the element becomesproposed=False; leave it blank if you did not read it. pair_sketch(source, landing)or callsource_end_oil_export/landing_end_oil_headerwith options (new_export_pump,with_booster,keep_old_route). Build a customTieInEndSketchfor other layouts.sketch.validate()must return an empty list or each finding must be explained in the report.render_svg(sketch), save tofigures/, and convert to PNG for Word (for example with Edge or Inkscape).- List the open choices (the
optionsblock) as questions to the facility owners.
What ships with it
7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 15d ago Changed b1637c2d0ad3
- 17d ago First seen · 102 lines · 116 tokens per session scan A 3d201be14c3b
neqsim-tie-in-pid-sketch is a skill published in the GitHub repository equinor/neqsim-community-skills (4 stars, last pushed today), licensed Apache-2.0. It adds 116 tokens to every session and 1,190 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-21.
neqsim-tie-in-pid-sketch compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| neqsim-tie-in-pid-sketchequinor/neqsim-community-skills | Skill | 4 | today | Apache-2.0 | A | 116 | Claude Code, Codex |
| imagegenopenai/codex | Skill | 133k | yesterday | Apache-2.0 | A | 113 | Codex |
| playwright-climicrosoft/playwright | Skill | 99k | yesterday | Apache-2.0 | A | 19 | Claude Code |
| local-ai-agentsmicrosoft/ai-agents-for-beginners | Skill | 79k | 4d ago | MIT | A | 200 | Claude Code, Codex |
| systematic-debuggingobra/superpowers | Skill | 313k | 3d ago | MIT | A | 21 | Claude Code |
| next-cache-components-adoptionvercel/next.js | Skill | 143k | yesterday | MIT | A | 95 | Claude Code |
| next-partial-prefetching-adoptionvercel/next.js | Skill | 143k | yesterday | MIT | A | 103 | Claude Code |