Hook Development

Hook Development is a skill for Claude Code, Codex from ericvtheg/solo-founder-toolkit. It costs 117 tokens per session (3,985 once invoked), scanned A, a copy of hook-development, MIT.

A guide for building event-driven automation in Claude Code. Hooks run when events such as tool use, session start, or task completion occur.

In plain words
What is it for?
Use it to approve or block tool calls, inspect tool results, load session context, run deterministic shell checks, or apply completion standards.
Why use it?
It helps you check actions, enforce rules, add project context, and automate responses at defined points in a workflow.

Skill for Claude CodeCodex

Installs and runs on its own, but its text points at files inside the plugin that ships it — anything it tells you to read at a ${CLAUDE_PLUGIN_ROOT} path is only there once the plugin is installed.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/ericvtheg/solo-founder-toolkit/hook-development
Any agent
npx skills add ericvtheg/solo-founder-toolkit --skill hook-development
Clone the repo
git clone --depth 1 https://github.com/ericvtheg/solo-founder-toolkit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Hook Development

README.md
[![agentmods](https://agentmods.dev/badge/skills/ericvtheg/solo-founder-toolkit/hook-development.svg)](https://agentmods.dev/skills/ericvtheg/solo-founder-toolkit/hook-development)
Your own site
<a href="https://agentmods.dev/skills/ericvtheg/solo-founder-toolkit/hook-development"><img src="https://agentmods.dev/badge/skills/ericvtheg/solo-founder-toolkit/hook-development.svg" alt="Measured on agentmods" height="20"></a>
Per session 117 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,985 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00117 $0.03985
Opus 5 $0.00059 $0.01992
Sonnet 5 $0.00023 $0.00797
Haiku 4.5 $0.00012 $0.00398

Measured 3d ago against content hash d14528f389ca, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

Hook Development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 6 executable files (examples/load-context.sh, examples/validate-bash.sh, examples/validate-write.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to hook-development — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/hook-development/SKILL.md · 713 lines

How it starts

The opening of the file, as written. The whole thing — 713 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Hook Development for Claude Code Plugins

Overview

Hooks are event-driven automation scripts that execute in response to Claude Code events. Use hooks to validate operations, enforce policies, add context, and integrate external tools into workflows.

Key capabilities:

  • Validate tool calls before execution (PreToolUse)
  • React to tool results (PostToolUse)
  • Enforce completion standards (Stop, SubagentStop)
  • Load project context (SessionStart)
  • Automate workflows across the development lifecycle

Hook Types

Prompt-Based Hooks (Recommended)

Use LLM-driven decision making for context-aware validation:

{
  "type": "prompt",
  "prompt": "Evaluate if this tool use is appropriate: $TOOL_INPUT",
  "timeout": 30
}

Supported events: Stop, SubagentStop, UserPromptSubmit, PreToolUse

Benefits:

  • Context-aware decisions based on natural language reasoning
  • Flexible evaluation logic without bash scripting
  • Better edge case handling
  • Easier to maintain and extend

Command Hooks

Execute bash commands for deterministic checks:

{
  "type": "command",
  "command": "bash ${CLAUDE_PLUGIN_ROOT}/scripts/validate.sh",
  "timeout": 60
}

Use for:

  • Fast deterministic validations
  • File system operations
  • External tool integrations
  • Performance-critical checks

Hook Configuration Formats

Plugin hooks.json Format

For plugin hooks in hooks/hooks.json, use wrapper format:

{
  "description": "Brief explanation of hooks (optional)",
  "hooks": {
    "PreToolUse": [...],
    "Stop": [...],
    "SessionStart": [...]
  }
}

Key points:

  • description field is optional
  • hooks field is required wrapper containing actual hook events
  • This is the plugin-specific format

Example:

{
  "description": "Validation hooks for code quality",
  "hooks": {
    "PreToolUse": [
      {
        "matcher": "Write",
        "hooks": [
          {
            "type": "command",
            "command": "${CLAUDE_PLUGIN_ROOT}/hooks/validate.sh"
          }
        ]
      }
    ]
  }
}

Read the full file on GitHub · 713 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 713 lines · 117 tokens per session scan A d14528f389ca

Subscribe to this mod's changes

Hook Development is a skill published in the GitHub repository ericvtheg/solo-founder-toolkit (8 stars, last pushed 7mo ago), licensed MIT. It adds 117 tokens to every session and 3,985 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to hook-development, differing in 2 lines, and is treated as a copy.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

obra/superpowers · 37 tokens

auto-perf-optimize

Run agent-driven VS Code performance or memory investigations. Use when asked to launch Code OSS, automate a VS Code scenario, run the Chat memory smoke runner, capture renderer heap snapshots, take workflow screenshots, compare run summaries, or drive a repeatable scenario before heap-snapshot analysis.

microsoft/vscode · 62 tokens

chat-perf

Run chat perf benchmarks and memory leak checks against the local dev build or any published VS Code version. Use when investigating chat rendering regressions, validating perf-sensitive changes to chat UI, or checking for memory leaks in the chat response pipeline.

microsoft/vscode · 51 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens