subscription-lifecycle

subscription-lifecycle is a skill for Claude Code from Eronred/aso-skills. It costs 112 tokens per session (1,908 once invoked), scanned A, original, MIT.

A guide to managing a subscription business from the first trial through payment, renewal, cancellation, and attempts to bring former customers back.

In plain words
What is it for?
Use it to examine trial conversion, recurring revenue, customer loss, failed-payment recovery, grace periods, and win-back campaigns.
Why use it?
It helps identify where people stop paying or leave, so each stage of the customer journey can be improved.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the aso-skills plugin — 40 skills shipped together

Good fit Use it to examine trial conversion, recurring revenue, customer loss, failed-payment recovery, grace periods, and win-back campaigns.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/eronred/aso-skills/subscription-lifecycle
About the project

ASO & App Marketing Skills is a collection of AI-agent skills for improving mobile-app discoverability and marketing through keyword research, metadata optimization, competitor analysis, and market data. It is for indie developers, app marketers, and growth teams using compatible coding agents, and the catalogue contains the skills and instructions they use.

Eronred/aso-skills · 1,843 stars · on GitHub · appeeky.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Eronred/aso-skills --skill subscription-lifecycle
Clone the repo
git clone --depth 1 https://github.com/Eronred/aso-skills

Made for: Claude Code.

Or install aso-skills, the plugin that ships this one along with the rest of its 40 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for subscription-lifecycle

README.md
[![agentmods](https://agentmods.dev/badge/skills/eronred/aso-skills/subscription-lifecycle/github.svg)](https://agentmods.dev/skills/eronred/aso-skills/subscription-lifecycle)
Your own site
<a href="https://agentmods.dev/skills/eronred/aso-skills/subscription-lifecycle"><img src="https://agentmods.dev/badge/skills/eronred/aso-skills/subscription-lifecycle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for subscription-lifecycle

Your own site · 80×15
<a href="https://agentmods.dev/skills/eronred/aso-skills/subscription-lifecycle"><img src="https://agentmods.dev/badge/skills/eronred/aso-skills/subscription-lifecycle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 112 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,908 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 22 Mar 2026
  • Snyk warn 22 Mar 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00112 $0.01908
Opus 5 $0.00056 $0.00954
Sonnet 5 $0.00022 $0.00382
Haiku 4.5 $0.00011 $0.00191

Measured 10d ago against content hash 3861e156e75d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

subscription-lifecycle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/subscription-lifecycle/SKILL.md · 207 lines

How it starts

The opening of the file, as written. The whole thing — 207 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Subscription Lifecycle

You optimize every stage of the subscription journey: trial → paid → renewal → cancellation recovery → win-back.

The Subscription Lifecycle

Install → Trial start → [Trial period] → Conversion → Renewal → ... → Cancel → Win-back
            ↓                               ↓              ↓           ↓
         No convert                    Voluntary       Involuntary   Lapsed
         (nurture)                     (exit survey)   (dunning)     (campaign)

Key Metrics at Each Stage

Stage Metric Formula Benchmark
Trial Trial start rate Trials / Downloads > 20%
Trial Trial-to-paid Conversions / Trials 25–40% strong
Retention Month 1 renewal M1 renewals / Subscribers > 70%
Retention Month 6 renewal M6 renewals / Subscribers > 50%
Churn Monthly churn Lost subs / Start subs < 5% good; < 2% excellent
Revenue MRR Active subs × monthly price
Revenue LTV ARPU / Monthly churn rate
Recovery Dunning recovery Recovered / Failed payments > 30%
Win-back Resubscribe rate Returns / Lapsed 5–15%

Stage 1 — Trial Optimization

Trial Length

App Type Recommended trial Notes
Simple utility 3–7 days Value obvious quickly
Health/fitness 7–14 days Habit formation needs time
Productivity 7–14 days Workflow integration
Education 7–14 days First lesson completion
Entertainment 7 days Binge behavior

Test: Monthly apps with a 7-day trial vs. 14-day trial — conversion rate may drop slightly but LTV often increases.

Trial Nurture Sequence

Send in-app (or push) messages during the trial to drive activation:

Day 0: Welcome — "Your trial has started. Here's how to get the most from it."
Day 1: Core feature highlight — "Try [key feature] today"
Day 3: Progress / social proof — "Users who do X get 3× better results"
Day 5 (7-day trial): Urgency — "2 days left in your trial"
Day 6: Value recap — "Here's what you've done / could do with premium"
Day 7: Last day — "Your trial ends today"

Read the full file on GitHub · 207 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 207 lines · 112 tokens per session scan A 3861e156e75d

Subscribe to this mod's changes

subscription-lifecycle is a skill published in the GitHub repository Eronred/aso-skills (1,843 stars, last pushed 17d ago), licensed MIT. It adds 112 tokens to every session and 1,908 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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