decision-classify

decision-classify is a skill for Claude Code, Codex from escapeboy/ai-prompts. It costs 20 tokens per session (1,058 once invoked), scanned A, original, MIT.

A framework for deciding how an agent should handle a choice during a task. It labels choices as clearly mechanical, based on personal or project taste, or needing the user's decision.

In plain words
What is it for?
Use it when an agent is unsure whether to ask you, make a choice silently, or explain a disagreement with your direction.
Why use it?
It reduces unnecessary questions while preserving the user's control over choices with real trade-offs. Straightforward decisions can be handled without interrupting the work.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code.

Good fit Use it when an agent is unsure whether to ask you, make a choice silently, or explain a disagreement with your direction.

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Install with agentmods
npx agentmods add skills/escapeboy/ai-prompts/decision-classify
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add escapeboy/ai-prompts --skill decision-classify
Clone the repo
git clone --depth 1 https://github.com/escapeboy/ai-prompts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for decision-classify

README.md
[![agentmods](https://agentmods.dev/badge/skills/escapeboy/ai-prompts/decision-classify/github.svg)](https://agentmods.dev/skills/escapeboy/ai-prompts/decision-classify)
Your own site
<a href="https://agentmods.dev/skills/escapeboy/ai-prompts/decision-classify"><img src="https://agentmods.dev/badge/skills/escapeboy/ai-prompts/decision-classify/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for decision-classify

Your own site · 80×15
<a href="https://agentmods.dev/skills/escapeboy/ai-prompts/decision-classify"><img src="https://agentmods.dev/badge/skills/escapeboy/ai-prompts/decision-classify.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 20 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,058 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.01058
Opus 5.5 $0.00008 $0.00423
Sonnet 5.5 $0.00004 $0.00212
Haiku 4.5 $0.00002 $0.00106

Measured 8d ago against content hash f40a4d912fef, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

decision-classify scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

01-global-optimization/skills/decision-classify/SKILL.md · 129 lines

How it starts

The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/decision-classify - Decision Classification Framework

Classify intermediate decisions during skill or agent execution to determine which need user input and which can be auto-resolved.

When to Use (and When NOT to)

Use this skill for Use a simpler approach for
A mid-execution decision where it's unclear whether to ask the user An obviously mechanical choice (one clearly correct answer) — just make it
Deciding whether to interrupt with a question or proceed and log the choice A decision the user already explicitly specified — just follow it
Framing a case where the agent thinks the user's direction should change Routine implementation choices with no real tradeoff — skip classification

Usage

/decision-classify [context]

Run this when a skill or agent faces a decision during execution. It classifies the decision and recommends the appropriate handling.

The Three Types

1. Mechanical — Auto-decide silently

One clearly correct answer. Reasonable engineers would all choose the same.

Examples: Import ordering, file placement following conventions, variable naming per project style, dependency version resolution.

Test: Would two senior engineers independently make the same choice?

2. Taste — Auto-decide, surface later

Multiple valid approaches. One is slightly better for this context but the other is defensible.

Examples: Extract helper vs inline, choosing between equivalent libraries, component granularity, unit vs integration test for a case.

Surface as:

TASTE DECISION: [what was decided]
Chose: [option] because [reason]
Alternative: [other option] — would work if [condition]

Test: Could a senior engineer reasonably prefer the other option?

3. User Challenge — ALWAYS ask

The agent believes the user's stated direction should change.

Examples: User asked for REST but WebSocket fits better, requested feature contradicts architecture, scope will take 10x longer than expected, security concern.

Read the full file on GitHub · 129 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 129 lines · 20 tokens per session scan A f40a4d912fef

Subscribe to this mod's changes

decision-classify is a skill published in the GitHub repository escapeboy/ai-prompts (91 stars, last pushed 9d ago), licensed MIT. It adds 20 tokens to every session and 1,058 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-08.

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