esp-mosaico-vibe: Skill for Claude Code

.agents/skills/gsp-sim/SKILL.md

gsp-sim is a skill for Claude Code, Codex from esp-mosaico/esp-mosaico-vibe. It costs 29 tokens per session (338 once invoked), scanned A, original, no licence file.

A PC simulator for previewing ESP-GSP scenes, which are JSON-based user-interface scenes for ESP-Mosaico, before putting them on the device.

In plain words
What is it for?
It is for authoring and debugging GSP JSON and checking ESP-Mosaico screens without first deploying them to the device.
Why use it?
It lets developers inspect and debug the interface on a computer before flashing it to embedded hardware.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

This is esp-mosaico/esp-mosaico-vibe's own configuration. It tells Claude Code and Codex how to work on esp-mosaico-vibe itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything esp-mosaico-vibe configures →

Reuse

Borrowing it

Nothing to install: this file belongs to esp-mosaico/esp-mosaico-vibe. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/esp-mosaico/esp-mosaico-vibe/main/.agents/skills/gsp-sim/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/esp-mosaico/esp-mosaico-vibe

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gsp-sim

README.md
[![agentmods](https://agentmods.dev/badge/skills/esp-mosaico/esp-mosaico-vibe/gsp-sim/github.svg)](https://agentmods.dev/skills/esp-mosaico/esp-mosaico-vibe/gsp-sim)
Your own site
<a href="https://agentmods.dev/skills/esp-mosaico/esp-mosaico-vibe/gsp-sim"><img src="https://agentmods.dev/badge/skills/esp-mosaico/esp-mosaico-vibe/gsp-sim/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for gsp-sim

Your own site · 80×15
<a href="https://agentmods.dev/skills/esp-mosaico/esp-mosaico-vibe/gsp-sim"><img src="https://agentmods.dev/badge/skills/esp-mosaico/esp-mosaico-vibe/gsp-sim.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 338 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.00338
Opus 5.5 $0.00012 $0.00135
Sonnet 5.5 $0.00006 $0.00068
Haiku 4.5 $0.00003 $0.00034

Measured 15d ago against content hash 3357553e7323, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

gsp-sim scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/gsp-sim/SKILL.md · 32 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 15d ago Changed · +2 lines 3357553e7323
  2. 1mo ago Changed b81bd5c7341d
  3. 1mo ago Changed 3d96583c3739
  4. 1mo ago Changed · -101 lines · -36 tokens per session f6cf8d57eb09
  5. 1mo ago Changed · +3 lines 304f77591ee7
  6. 1mo ago Changed 985e80120146
  7. 1mo ago Changed · +79 lines · +8 tokens per session e6033ede17cd
  8. 2mo ago First seen · 49 lines · 57 tokens per session scan A b378ae958587

Subscribe to this mod's changes

gsp-sim is a skill published in the GitHub repository esp-mosaico/esp-mosaico-vibe (58 stars, last pushed yesterday), with no licence file. It adds 29 tokens to every session and 338 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

Related

gsp-sim compared with skills from other repositories

gsp-sim next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
gsp-simesp-mosaico/esp-mosaico-vibeSkill58yesterdaynoneA29Claude Code, Codex
gke-compute-classesgoogle/skillsSkill22kyesterdayApache-2.0A83Claude Code, Codex
jetson-diagnosticNVIDIA/skillsSkill3.9kyesterdayApache-2.0A30Claude Code, Codex
holoscan-install-wheelNVIDIA/skillsSkill3.9kyesterdayApache-2.0A34Claude Code, Codex
offensive-z-waveSnailSploit/Claude-RedSkill10k25d agoMITA113Claude Code, Codex
doca-socket-relayNVIDIA/skillsSkill3.9kyesterdayApache-2.0A236Claude Code, Codex
hsb-flashNVIDIA/skillsSkill3.9kyesterdayApache-2.0B94Claude Code