skill-creator

skill-creator is a skill for Claude Code, Codex from espennilsen/pi. It costs 108 tokens per session (1,913 once invoked), scanned A, original, MIT.

A guide for creating and improving skills for Pi agents. A skill is a folder of instructions and optional supporting files that teaches an AI agent how to handle a specialised task.

In plain words
What is it for?
Use it to plan, scaffold, write, review, and improve skills, including their required instruction file, scripts, references, and assets.
Why use it?
It gives a repeatable structure for turning a workflow or area of knowledge into instructions an agent can follow and validate.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code.

Good fit Use it to plan, scaffold, write, review, and improve skills, including their required instruction file, scripts, references, and assets.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/espennilsen/pi/skill-creator
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add espennilsen/pi --skill skill-creator
Clone the repo
git clone --depth 1 https://github.com/espennilsen/pi

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-creator

README.md
[![agentmods](https://agentmods.dev/badge/skills/espennilsen/pi/skill-creator/github.svg)](https://agentmods.dev/skills/espennilsen/pi/skill-creator)
Your own site
<a href="https://agentmods.dev/skills/espennilsen/pi/skill-creator"><img src="https://agentmods.dev/badge/skills/espennilsen/pi/skill-creator/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skill-creator

Your own site · 80×15
<a href="https://agentmods.dev/skills/espennilsen/pi/skill-creator"><img src="https://agentmods.dev/badge/skills/espennilsen/pi/skill-creator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 108 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,913 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00108 $0.01913
Opus 5.5 $0.00043 $0.00765
Sonnet 5.5 $0.00022 $0.00383
Haiku 4.5 $0.00011 $0.00191

Measured 1mo ago against content hash 260264863668, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

skill-creator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/init-skill.sh, scripts/validate.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skill-creator/SKILL.md · 221 lines

How it starts

The opening of the file, as written. The whole thing — 221 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Creator

Create effective, well-structured skills for Pi agents. This skill covers the full lifecycle: planning, scaffolding, writing, validating, and iterating.

Pi implements the Agent Skills standard. Skills work across Pi, Claude Code, and the Anthropic API.

What Is a Skill?

A skill is a folder that teaches an agent how to handle specific tasks:

skill-name/
├── SKILL.md           # Required — frontmatter + instructions
├── scripts/           # Optional — executable code (deterministic operations)
├── references/        # Optional — documentation loaded on-demand
└── assets/            # Optional — templates, fonts, icons used in output

Skills are NOT code. They are structured instructions — like an onboarding guide for a new team member who happens to be an AI.

Skill Creation Process

Step 1: Understand the Use Case

Before writing anything, answer these questions:

  1. What does the user want to accomplish? (concrete outcome)
  2. What would they say to trigger it? (natural language phrases)
  3. What steps are involved? (the workflow)
  4. What does the agent need that it doesn't already know? (domain knowledge, scripts, reference docs)
  5. What tools does the agent need? (bash, web_fetch, extensions, MCP)

Ask 2-3 clarifying questions if the use case isn't clear. Get concrete examples of how the skill would be used before proceeding.

Step 2: Plan the Skill Contents

For each step in the workflow, decide what belongs where:

Content type Where it goes When to use
Workflow steps, decisions, guidance SKILL.md body Core instructions the agent follows
Executable code that's reused scripts/ Deterministic operations, data processing, validation
Detailed docs, API refs, schemas references/ Loaded only when the agent needs them
Templates, images, boilerplate assets/ Files used in output, not loaded into context

Key principle: Only include what the agent doesn't already know. Claude is already smart — don't explain how to write Python or use git. Add the domain knowledge, specific workflows, and tribal knowledge that make this task unique.

Read the full file on GitHub · 221 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 221 lines · 108 tokens per session scan A 260264863668

Subscribe to this mod's changes

skill-creator is a skill published in the GitHub repository espennilsen/pi (122 stars, last pushed 9d ago), licensed MIT. It adds 108 tokens to every session and 1,913 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens