eterdis-playing-to-win

eterdis-playing-to-win is a skill for Claude Code from eterdis/strategy-skills. It costs 153 tokens per session (4,675 once invoked), scanned A, original, no licence file.

A strategy decision framework based on Roger Martin and A.G. Lafley’s book Playing to Win. It helps define five connected choices that make up a strategy.

In plain words
What is it for?
Use it to diagnose an existing strategy or build one from scratch by working through the framework’s connected choices.
Why use it?
It separates strategy from broad vision statements, priority lists, or budgets described as plans. This gives strategic decisions a clearer structure.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the eterdis-playing-to-win plugin — 1 skill shipped together

Good fit Use it to diagnose an existing strategy or build one from scratch by working through the framework’s connected choices.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/eterdis/strategy-skills/playing-to-win
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add eterdis/strategy-skills --skill playing-to-win
Clone the repo
git clone --depth 1 https://github.com/eterdis/strategy-skills

Made for: Claude Code.

Or install eterdis-playing-to-win, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for eterdis-playing-to-win

README.md
[![agentmods](https://agentmods.dev/badge/skills/eterdis/strategy-skills/playing-to-win/github.svg)](https://agentmods.dev/skills/eterdis/strategy-skills/playing-to-win)
Your own site
<a href="https://agentmods.dev/skills/eterdis/strategy-skills/playing-to-win"><img src="https://agentmods.dev/badge/skills/eterdis/strategy-skills/playing-to-win/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for eterdis-playing-to-win

Your own site · 80×15
<a href="https://agentmods.dev/skills/eterdis/strategy-skills/playing-to-win"><img src="https://agentmods.dev/badge/skills/eterdis/strategy-skills/playing-to-win.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 153 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,675 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00153 $0.04675
Opus 5 $0.00077 $0.02337
Sonnet 5 $0.00031 $0.00935
Haiku 4.5 $0.00015 $0.00468

Measured 10d ago against content hash bc26c2223b4d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

eterdis-playing-to-win scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

playing-to-win/SKILL.md · 318 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 318 lines · 153 tokens per session scan A bc26c2223b4d

Subscribe to this mod's changes

eterdis-playing-to-win is a skill published in the GitHub repository eterdis/strategy-skills (7 stars, last pushed 5mo ago), with no licence file. It adds 153 tokens to every session and 4,675 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.