shuohao-skills is a collection of agent skills for turning a novel into production materials for an AI short-drama pipeline, including character profiles, outlines, art references, scripts, and storyboards. It is for creators using Claude Code or Codex to plan and prepare AI-generated short videos. The catalogue add-ons implement the separate stages of this workflow and can also assemble their reports.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add eternityspring/shuohao-skills --skill novel-staginggit clone --depth 1 https://github.com/eternityspring/shuohao-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/eternityspring/shuohao-skills/novel-staging)<a href="https://agentmods.dev/skills/eternityspring/shuohao-skills/novel-staging"><img src="https://agentmods.dev/badge/skills/eternityspring/shuohao-skills/novel-staging/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/eternityspring/shuohao-skills/novel-staging"><img src="https://agentmods.dev/badge/skills/eternityspring/shuohao-skills/novel-staging.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00259 | $0.03031 |
| Opus 5.5 | $0.00104 | $0.01212 |
| Sonnet 5.5 | $0.00052 | $0.00606 |
| Haiku 4.5 | $0.00026 | $0.00303 |
Grade A, and why
novel-staging scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 169 lines — stays where its author put it; the contents beside it link to each section on GitHub.
novel-staging
给 AI 短剧的每一场排开场站位:这一场一开始,每个出场的人在哪件东西旁、坐还是站、面朝哪。
为什么要单独排:短剧的每一段视频是一次独立生成,各段自己决定谁坐哪。群戏里六个人围一张长桌,第一段桌边多出五个没名字的宾客,第三段端酒坐着的人穿着主角的衣服。分镜的走位句一段接一段地交接,可每一场第一段的那一句是分镜自己编的,人看不到、改不动。所以在分镜之前,每场先定一份站位,分镜照抄。
| 交付 | 解决什么 |
|---|---|
| 认图结果(每个地点 4–20 件东西) | 站位只落在图上真有的东西旁——提示词里写了、图上没画的高台,人坐上去,每段视频都不一样 |
| 俯视平面 | 在透视的场景图上「桌子北侧」只是桌子后面一小条,前后深浅说不清;摆平了从上往下看,方位一目了然 |
| 开场站位(每场) | 谁开场就在、谁后来才进;坐还是站跟着剧本;主位、对立、孤立用位置说出来 |
| 开场走位句 | 程序按站位写,一字不差交给分镜:「胡二爷坐在第三排坐板上,面朝北;其余座位空着,没有其他人。」 |
| 能调整的报告 | 人在页面上拖动、改坐站和朝向,改完导出就是新的 staging.json,不用手改 JSON |
{baseDir} = 本文件所在目录。脚本 {baseDir}/scripts/novel-staging.mjs,零依赖,node 直接跑。
边界(不做的事):不写分镜、不写剧本、不出图。只管开场那一刻——中途谁站起来、走到哪,是分镜的事,分镜从这一刻往后接着写。
Step 0 — 定输入
- script.json(novel-script 的产出)——硬前提:有哪几场、每场在哪个地点、谁出场、剧本怎么写的
- art.json(novel-art 的产出)——地点的名字;还没有图时,按它的锚点和主视角提示词推算
- outline.json(novel-outline 的产出)——人物编号对应的名字(C01 → 沈知微)
- 场景图——每个地点一张,放在
images/<地点名>-sheet.png(novel-art 的设定图版面,主视角在左上)。最好有:站位要落在图上真有的东西旁。没有图也能先排,但只是草稿(见 Step 2)
Step 1 — seed 骨架
node {baseDir}/scripts/novel-staging.mjs seed <script.json> --art <art.json> --outline <outline.json> > <workdir>/staging.json
确定性搬运:地点(按第一次出现的顺序)、每一场的集号场号、在哪个地点、光照时段、出场人物,每个人一条空的站位。这些事实不要让模型重新想一遍。 只要其中几集就加 --eps 1-3。
Step 2 — 认图(每个地点一次)
每个地点一份任务,能并发就并发。读 {baseDir}/references/read-pass.md,照着做:看场景图的主视角,认出人会站在旁边、坐在上面的东西,每件写名字、另一种语言、图上的框(box)、平面上的位置(plan)、能不能坐(on)、是不是圆的(round),4–20 件,readFrom 写 picture。
最重的两条:图里看不到的不写(提示词里有、图上没有的一律不写);plan 按透视推算,不是照抄 box。
还没有图:按 art.json 的锚点和主视角提示词推算,readFrom 写 prompt、不写 box。报告会标出来;图出来以后重新认一遍、核对站位。
Step 3 — 排站位(每场一次)
每场一份任务,能并发就并发(同一个地点连着几场的,按顺序排,保持位置连贯)。读 {baseDir}/references/staging-pass.md,拿这一场的剧本、出场人物和这个地点认出来的东西,给 places 里每个人填:开场在不在(present)、在哪件东西(item)的哪一侧(side)、沿这一侧多远(along)、坐还是站(posture)、面朝哪(facing);再填群演(extras / extrasWhere)和一句 why。
最重的三条:后来才进来的人开场不在;剧本没写有别人就没有群演;只使用认出来的那些东西。
Step 4 — 校验 ⛔ 不能跳
What ships with it
15 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- assets/report-en.jpg 157 KB
- assets/report.webp 67 KB
- examples/渡口-staging.json 17 KB
- README.en.md 5.8 KB
- README.md 6.3 KB
- references/read-pass.md 4.1 KB
- references/report-style.md 4.0 KB
- references/schema.md 4.9 KB
- references/staging-pass.md 4.2 KB
- references/test-fixtures/upstream/README.md 613 B
- references/test-fixtures/upstream/渡口-art.json 16 KB
- references/test-fixtures/upstream/渡口-outline.json 9.4 KB
- references/test-fixtures/upstream/渡口-script.json 38 KB
- scripts/novel-staging.mjs 69 KB runs code
- scripts/selftest.mjs 17 KB runs code
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 169 lines · 259 tokens per session scan A 0afc3ade75ee
novel-staging is a skill published in the GitHub repository eternityspring/shuohao-skills (5,046 stars, last pushed yesterday), licensed Apache-2.0. It adds 259 tokens to every session and 3,031 once invoked, about $0.0010 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-16.
Other skills, from other repositories
local-ai-agents
Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…
systematic-debugging
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.
next-cache-components-adoption
Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…
chronicle
Analyze Copilot session history for standup reports, usage tips, session search, and session reindexing. Use when the user asks for a standup, daily summary, usage tips, workflow recommendations, wants to search or find past sessions by keyword/file/PR, wants to reindex their session store, or asks about deleting…
chat-pet-sprite-creation
Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.
component-fixtures
Use when creating or updating component fixtures for screenshot testing or their shared infrastructure, or when designing UI components to be fixture-friendly. Covers fixture file structure, theming, service setup, CSS scoping, async rendering, validation, and common pitfalls.