design-variations

design-variations is a skill for Claude Code, Codex from event4u-app/agent-config. It costs 46 tokens per session (1,628 once invoked), scanned A, original, MIT.

A design workflow for creating at least three clearly different high-fidelity interface options in one file, with controls for adjusting them.

In plain words
What is it for?
It is for exploring alternative screens, components, flows, or visual treatments after the basic structure is settled.
Why use it?
It helps when one design direction may not match what the user wants. Comparing several styled options makes preferences and useful combinations easier to identify.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for exploring alternative screens, components, flows, or visual treatments after the basic structure is settled.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/event4u-app/agent-config/design-variations
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add event4u-app/agent-config --skill design-variations
Clone the repo
git clone --depth 1 https://github.com/event4u-app/agent-config

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-variations

README.md
[![agentmods](https://agentmods.dev/badge/skills/event4u-app/agent-config/design-variations/github.svg)](https://agentmods.dev/skills/event4u-app/agent-config/design-variations)
Your own site
<a href="https://agentmods.dev/skills/event4u-app/agent-config/design-variations"><img src="https://agentmods.dev/badge/skills/event4u-app/agent-config/design-variations/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-variations

Your own site · 80×15
<a href="https://agentmods.dev/skills/event4u-app/agent-config/design-variations"><img src="https://agentmods.dev/badge/skills/event4u-app/agent-config/design-variations.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,628 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.01628
Opus 5 $0.00023 $0.00814
Sonnet 5 $0.00009 $0.00326
Haiku 4.5 $0.00005 $0.00163

Measured 3d ago against content hash df95f85302fa, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

design-variations scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/skills/design-variations/SKILL.md · 131 lines

How it starts

The opening of the file, as written. The whole thing — 131 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Variations

Produce multiple substantively distinct design variations so the user can reject what they don't want and combine what they do. One design is one bet; three variations surface preferences the user didn't know they had.

When to use

  • The user asks for options, alternatives, "different takes", "show me a few" on hi-fi UI work (screen, component, flow, visual treatment).
  • After a wireframe round settled the structure and the user wants styled directions on top of it.

When NOT to use: structure/flow exploration before any styling decision → wireframe (lo-fi, disposable). Selecting ONE grounded direction without generating alternatives → design-intelligence. Reviewing an existing design → design-review.

Procedure

  1. Baseline. Confirm what is varied (screen / component / flow / visual treatment), the existing design context (DESIGN.md, brand tokens, UI kit — run existing-ui-audit when the output lands in a real codebase, per the ui-audit-gate rule), the count (default 3, ceiling 6), and the user's priority axis.
  2. Pick 2–4 axes to vary across: visual treatment (tone, density, shadow, radius, type weight), layout (centered/asymmetric, single/multi-column, full-bleed/inset), interaction model (single page vs multi-step, modal vs inline), hierarchy (what is primary), tone (minimal/formal/playful/ editorial), component style. Map axes onto the project's Taste Dials (Variance/Motion/Density) where DESIGN.md defines them.
  3. Spec each variation BEFORE building — one line per variation naming its distinct palette family, type pairing, and layout skeleton. Left unspecified, variations converge on one default look; variety must be designed, not hoped for. Ground palette/type picks via design-intelligence and emit values as tokens per design-tokens.
  4. Build basic → bold. Variation 1 = by-the-book (matches existing patterns); variation 2 = refined (same structure, one or two dimensions pushed — often the actual pick); variation 3 = novel (genuinely different layout/metaphor/aesthetic, deliberately off-distribution). Cover both ends — an all-safe set wastes the round, an all-wild set ignores the brief.
  5. Substantive, not cosmetic. Two variations that differ only in button color or shadow opacity are one variation — drop and replace. Litmus: the user can articulate the difference between any two variations in one sentence.
  6. Present in a single file with tweak controls — never v1.html / v2.html / v3.html. Structure-sharing variants toggle via CSS custom properties + a small floating "Tweaks" panel (3–8 controls: color picker, font/variant dropdown, density slider, section toggles, copy inputs); persist chosen values in localStorage. Structurally distinct variants render side-by-side with labels. Even unasked, expose 1–2 tweak axes by default.
  7. Caption each variation (1–2 sentences naming the axis it flexes) and close with a recommendation — a designer offers an opinion; the user decides.
  8. Quality gate. Novel ≠ sloppy: run lint_design_slop over the emitted file (every variation individually passes; a DESIGN.md-declared direction suppresses its flags) and honor the outward-artifact hygiene floor (Q13 in design-antipatterns.md) — no workspace paths, skill/tool names, or generator traces in the markup. Final pass before delivery → design-review.

Read the full file on GitHub · 131 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +2 tokens per session df95f85302fa
  2. 7d ago First seen · 131 lines · 44 tokens per session scan A 1a2aa457319d

Subscribe to this mod's changes

design-variations is a skill published in the GitHub repository event4u-app/agent-config (10 stars, last pushed today), licensed MIT. It adds 46 tokens to every session and 1,628 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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