hiring-loop-design

hiring-loop-design is a skill for Claude Code, Codex from event4u-app/agent-config. It costs 48 tokens per session (2,856 once invoked), scanned A, original, MIT.

A guide for designing an engineering hiring process, including its stages, order, interview format, and the signal each stage should measure.

In plain words
What is it for?
Use it to create or review hiring loops for engineers, engineering managers, product managers, staff engineers, SREs, or machine-learning engineers.
Why use it?
It helps reduce inconsistent hiring decisions, wasted interviewer time, and assessments that reject good candidates or accept weak ones.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create or review hiring loops for engineers, engineering managers, product managers, staff engineers, SREs, or machine-learning engineers.

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Install with agentmods
npx agentmods add skills/event4u-app/agent-config/hiring-loop-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add event4u-app/agent-config --skill hiring-loop-design
Clone the repo
git clone --depth 1 https://github.com/event4u-app/agent-config

Made for: Claude Code, Codex.

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README.md
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Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,856 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.02856
Opus 5 $0.00024 $0.01428
Sonnet 5 $0.00010 $0.00571
Haiku 4.5 $0.00005 $0.00286

Measured 9d ago against content hash ab5193195d4c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

hiring-loop-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/skills/hiring-loop-design/SKILL.md · 176 lines

How it starts

The opening of the file, as written. The whole thing — 176 lines — stays where its author put it; the contents beside it link to each section on GitHub.

hiring-loop-design

When to use

  • A first engineering hiring loop is being designed (early-stage co, first dedicated EM, first PM hire) and the question is what stages, in what order, with what signal each.
  • An existing loop is producing inconsistent outcomes (high false-positive rate, high false-negative rate, long time-to-hire) and the question is which stage to fix.
  • A new role family inside engineering is opening (first staff IC, first SRE, first ML eng) and the question is what does the loop look like for this archetype.

Do NOT use this for non-engineering hiring as the primary surface (sales / GTM hiring is a different loop shape entirely), as a sourcing / recruiting-pipeline skill (separate surface area), or for applicant-tracking-system configuration.

Cognition cluster

  • Mental model 1 — First principles. Strip hiring to: what signal does each stage produce that no other stage can produce? Stages that duplicate signal waste candidate-time and interviewer-time. The strongest loops have one stage per signal, not five stages probing the same thing. See mental-models.md § 1.
  • Mental model 28 — Inversion. "What would make a great hire withdraw from this loop?" — usually: 7+ stages, take-home > 6 hours, no role-context conversation, long calendar gaps, no senior-IC time, no offer-narrative. Inversion surfaces the canonical withdrawal causes; great candidates have options and use them.
  • Mental model 21 — Second-order thinking. A loose bar at L4 produces a chain: weaker L4 → harder L5 calibration → erodes ladder credibility → ICs leave. A single accept-the-no-vote ripples for 2+ years. The cost of a wrong hire dwarfs the cost of a missed hire; bar discipline is a multi-year compounding decision.
  • Mental model — Base rates. Most signals in interviews are noise; the most-confident signal-claim is usually the most-overfit to one observation. Calibrate against the base rate: "out of 10 candidates who passed this stage with this signal, how many succeeded at 12 months?" If unknown, the stage is unfalsifiable.
  • Context-spine — org-stage + product + customer-segment. Read org-stage for what's affordable (pre-seed: 3-stage loop, fast; growth: 5-stage with calibration; late: 5–6 with bar-raiser). Read product for what behaviors matter (deep-systems = system-design heavier; consumer = velocity + judgment heavier; regulated = ethics + judgment heavier). Read customer-segment for stakeholder-management exposure needed.

Read the full file on GitHub · 176 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 176 lines · 48 tokens per session scan A ab5193195d4c

Subscribe to this mod's changes

hiring-loop-design is a skill published in the GitHub repository event4u-app/agent-config (10 stars, last pushed today), licensed MIT. It adds 48 tokens to every session and 2,856 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.