find-architecture-improvements

find-architecture-improvements is a skill for Claude Code, Codex from everywan-dev/claude-code-engineering. It costs 31 tokens per session (1,439 once invoked), scanned A, a copy of improve-codebase-architecture, Apache-2.0.

A guided codebase review that finds places where reorganising modules could make future changes and testing easier, then produces an HTML report for choosing an improvement.

In plain words
What is it for?
Use it to scan recently changed or selected areas, suggest deeper module designs, and examine one chosen improvement in detail.
Why use it?
It helps reveal architectural friction without requiring developers to inspect every part of the codebase manually.

Skill for Claude CodeCodex

Part of the claude-code-engineering plugin — 47 skills, 1 command, 8 agents, 1 hook shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/everywan-dev/claude-code-engineering/find-architecture-improvements
Any agent
npx skills add everywan-dev/claude-code-engineering --skill find-architecture-improvements
Clone the repo
git clone --depth 1 https://github.com/everywan-dev/claude-code-engineering

Made for: Claude Code, Codex.

Or install claude-code-engineering, the plugin that ships this one along with the rest of its 47 skills, 1 command, 8 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for find-architecture-improvements

README.md
[![agentmods](https://agentmods.dev/badge/skills/everywan-dev/claude-code-engineering/find-architecture-improvements.svg)](https://agentmods.dev/skills/everywan-dev/claude-code-engineering/find-architecture-improvements)
Your own site
<a href="https://agentmods.dev/skills/everywan-dev/claude-code-engineering/find-architecture-improvements"><img src="https://agentmods.dev/badge/skills/everywan-dev/claude-code-engineering/find-architecture-improvements.svg" alt="Measured on agentmods" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,439 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00031 $0.01439
Opus 5 $0.00015 $0.00720
Sonnet 5 $0.00006 $0.00288
Haiku 4.5 $0.00003 $0.00144

Measured 3d ago against content hash 0be330b4234b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

find-architecture-improvements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to improve-codebase-architecture — 16 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/find-architecture-improvements/SKILL.md · 76 lines

How it starts

The opening of the file, as written. The whole thing — 76 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Improve Codebase Architecture

Surface architectural friction and propose deepening opportunities: refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.

This command is informed by the project's domain model and built on a shared design vocabulary:

  • Call the Skill tool with "design-deep-modules" for the architecture vocabulary (module, interface, depth, seam, adapter, leverage, locality) and its principles (the deletion test, "the interface is the test surface", "one adapter = hypothetical seam, two = real"). Use these terms exactly in every suggestion, and don't drift into "component," "service," "API," or "boundary."
  • The domain language in CONTEXT.md gives names to good seams; ADRs in docs/adr/ record decisions this command should not re-litigate.

Process

1. Explore

Scope before you scan: YAGNI. Deepening a module pays off by making future changes to it easier, so put extra weight on the parts of the codebase that have recently changed. Decide where to look before you look:

  • If the user named a direction (a module, a subsystem, a pain point), take it, and skip the inference below.
  • Otherwise, walk back a good stretch of the commit history (git log --oneline) to find the codebase's hot spots, the files and areas that keep coming up, and let those paths pull your attention first. If the changes are scattered with no clear hot spot, widen the net.

Read the project's domain glossary (CONTEXT.md) and any ADRs in the area you're touching first.

Then spawn a sub-agent to walk the codebase. Don't follow rigid heuristics; explore organically and note where you experience friction:

  • Where does understanding one concept require bouncing between many small modules?
  • Where are modules shallow, with an interface nearly as complex as the implementation?
  • Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no locality)?
  • Where do tightly-coupled modules leak across their seams?
  • Which parts of the codebase are untested, or hard to test through their current interface?

Read the full file on GitHub · 76 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 76 lines · 31 tokens per session scan A 0be330b4234b

Subscribe to this mod's changes

find-architecture-improvements is a skill published in the GitHub repository everywan-dev/claude-code-engineering (2 stars, last pushed 15d ago), licensed Apache-2.0. It adds 31 tokens to every session and 1,439 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to improve-codebase-architecture, differing in 16 lines, and is treated as a copy.

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