design-blueprint

design-blueprint is a skill for Claude Code, Codex from evoelsewhere/evoflux. It costs 128 tokens per session (3,363 once invoked), scanned A, a copy of design-blueprint, Apache-2.0.

A design-planning guide that creates a written specification and decision record before a visual or interface is built. It can plan decks, landing pages, dashboards, posters, charts, infographics, and interface components.

In plain words
What is it for?
Use it to define the direction and layout for a visual artifact or to critique an existing design before code or final artwork is produced.
Why use it?
It prevents implementation from starting with unfocused visual choices or repetitive layouts. The blueprint records the intended structure, constraints, design choices, and reasons behind them.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to define the direction and layout for a visual artifact or to critique an existing design before code or final artwork is produced.

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Install with agentmods
npx agentmods add skills/evoelsewhere/evoflux/design-blueprint
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add evoelsewhere/evoflux --skill design-blueprint
Clone the repo
git clone --depth 1 https://github.com/evoelsewhere/evoflux

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-blueprint

README.md
[![agentmods](https://agentmods.dev/badge/skills/evoelsewhere/evoflux/design-blueprint/github.svg)](https://agentmods.dev/skills/evoelsewhere/evoflux/design-blueprint)
Your own site
<a href="https://agentmods.dev/skills/evoelsewhere/evoflux/design-blueprint"><img src="https://agentmods.dev/badge/skills/evoelsewhere/evoflux/design-blueprint/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-blueprint

Your own site · 80×15
<a href="https://agentmods.dev/skills/evoelsewhere/evoflux/design-blueprint"><img src="https://agentmods.dev/badge/skills/evoelsewhere/evoflux/design-blueprint.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 128 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,363 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00128 $0.03363
Opus 5.5 $0.00051 $0.01345
Sonnet 5.5 $0.00026 $0.00673
Haiku 4.5 $0.00013 $0.00336

Measured 22d ago against content hash 04a550e67264, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

design-blueprint scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 22d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to design-blueprint — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

app/agent/builtin_skills/design-blueprint/SKILL.md · 184 lines

How it starts

The opening of the file, as written. The whole thing — 184 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Blueprint

Act as a design director, not a code generator. The job on this turn is a blueprint — a structured design specification the user (or a downstream implementer) can execute against. Code comes later, or from another skill. Blueprints come first.

Why: AI-generated designs collapse to a recognizable "slop" median — same gradient hero, same card grid, same rounded 16px, same emoji-bullet feature list — because the model renders pixels before it has a point of view. Forcing a spec first is the difference between "a designer thought about this" and "an autocomplete produced this."

The six-layer model, compressed

The full framework has six layers (Instructions / Taste / Constraints / Feedback / Memory / Orchestration). A single blueprint turn operates three explicitly and inherits the others:

  • Taste: produce a DESIGN.md — a persistent, brand-side spec
  • Constraints: check output against the anti-slop patterns
  • Feedback: record a Decision Trace for every non-obvious choice

Read references/six-layer-model.md only if the user asks about the framework itself, or is auditing an existing design system.

Workflow

Follow these moves in order. Each has a reason; understand the reason and adapt the move to the situation instead of following it robotically.

Move 0 — Reuse before regenerate

Check whether a DESIGN.md already exists for this brand or project (in the working directory or wherever the user points). If one exists:

  • Read it and treat it as the Taste layer. Skip Move 3, or emit only a short delta — the sections this artifact forces you to extend or amend, with a Decision Trace entry per amendment.
  • Continue with Moves 1, 2, 4, 5, executing inside the existing spec.

Why: A DESIGN.md compounds across artifacts. Regenerating it every turn destroys that and drifts the brand. An existing spec, even a mediocre one, beats a fresh contradictory one.

Move 1 — Embody

Choose the one designer identity that best fits the artifact and state it in one line at the top of the response:

Read the full file on GitHub · 184 lines

Files

What ships with it

7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 22d ago Changed · -4 lines · +39 tokens per session 04a550e67264
  2. 1mo ago First seen · 188 lines · 89 tokens per session scan A 8f4f3194f896

Subscribe to this mod's changes

design-blueprint is a skill published in the GitHub repository evoelsewhere/evoflux (11 stars, last pushed yesterday), licensed Apache-2.0. It adds 128 tokens to every session and 3,363 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 92% identical to design-blueprint, differing in 2 lines, and is treated as a copy.