cialdini-influence

cialdini-influence is a skill for Claude Code from fatihguner/foreman. It costs 88 tokens per session (3,547 once invoked), scanned A, original, MIT.

A skill guide about Robert Cialdini’s principles of influence and persuasion.

In plain words
What is it for?
It is for tasks involving persuasion, requests, messaging, or explaining why someone may agree to an action.
Why use it?
It gives an agent a named framework for thinking about how people are persuaded.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the foreman plugin — 142 skills, 60 commands, 7 agents shipped together

Good fit It is for tasks involving persuasion, requests, messaging, or explaining why someone may agree to an action.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fatihguner/foreman/cialdini-influence
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fatihguner/foreman --skill cialdini-influence
Clone the repo
git clone --depth 1 https://github.com/fatihguner/foreman

Made for: Claude Code.

Or install foreman, the plugin that ships this one along with the rest of its 142 skills, 60 commands, 7 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for cialdini-influence

README.md
[![agentmods](https://agentmods.dev/badge/skills/fatihguner/foreman/cialdini-influence/github.svg)](https://agentmods.dev/skills/fatihguner/foreman/cialdini-influence)
Your own site
<a href="https://agentmods.dev/skills/fatihguner/foreman/cialdini-influence"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/cialdini-influence/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for cialdini-influence

Your own site · 80×15
<a href="https://agentmods.dev/skills/fatihguner/foreman/cialdini-influence"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/cialdini-influence.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 88 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,547 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.03547
Opus 5 $0.00044 $0.01774
Sonnet 5 $0.00018 $0.00709
Haiku 4.5 $0.00009 $0.00355

Measured 3d ago against content hash 253a7f339351, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

cialdini-influence scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/foreman/skills/cialdini-influence/SKILL.md · 230 lines

How it starts

The opening of the file, as written. The whole thing — 230 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Read runtime and advisory rules before applying this skill. Other Foreman layers and the catalog are in ../../content/, relative to this SKILL.md.

Cialdini's Principles of Influence

Machiavelli understood power. He also understood that writing a manual for its naked exercise would earn him five centuries of notoriety -- the word "Machiavellian" survives as a synonym for amoral manipulation. Robert Cialdini, the Arizona State psychologist whose Influence: The Psychology of Persuasion has sold over five million copies, operates in adjacent territory but with a critical distinction. Where Machiavelli catalogued how power is seized, Cialdini mapped how consent is manufactured -- and then insisted on an ethical boundary. His seven principles describe the psychological triggers that cause people to say yes. They work whether deployed ethically or cynically, which is precisely why understanding them is not optional for founders. You will use these principles, or they will be used on you. The only choice is whether you wield them with awareness and integrity.

The difference between influence and manipulation is not technique -- it is intent. Influence uses legitimate psychological principles to guide people toward decisions that genuinely serve their interests. Manipulation uses the same principles to exploit them. The toolkit is identical; the ethics are opposite.


The Framework

Cialdini originally identified six principles in 1984, then added a seventh -- Unity -- in 2016's Pre-Suasion. Each principle operates as an automatic behavioural shortcut: a mental heuristic that humans use to navigate complex decisions efficiently, and that can be activated deliberately.

Principle 1: Reciprocity

People feel obligated to return favours, gifts, and concessions. This obligation operates even when the initial favour was unsolicited and even when the return favour exceeds the original in value.

Read the full file on GitHub · 230 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · +229 lines · +88 tokens per session 253a7f339351
  2. 10d ago First seen · 1 lines · 0 tokens per session scan A 18175082d7ea

Subscribe to this mod's changes

cialdini-influence is a skill published in the GitHub repository fatihguner/foreman (50 stars, last pushed 4d ago), licensed MIT. It adds 88 tokens to every session and 3,547 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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