persuasion-and-influence

persuasion-and-influence is a skill for Claude Code from fatihguner/foreman. It costs 101 tokens per session (3,112 once invoked), scanned A, original, MIT.

A practical guide to influencing decisions and gaining cooperation at work by reading reactions, building trust, choosing how to present an idea, and negotiating. It focuses on everyday conversations and meetings rather than formal authority.

In plain words
What is it for?
Use it to prepare for difficult one-to-one conversations, meetings that need agreement, negotiations, and situations where you must adjust your approach without changing the underlying goal.
Why use it?
It helps when a sound proposal is being resisted, misunderstood, or ignored because the social context and the way it is presented have not been addressed.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the foreman plugin — 142 skills, 60 commands, 7 agents shipped together

Good fit Use it to prepare for difficult one-to-one conversations, meetings that need agreement, negotiations, and situations where you must adjust your approach without changing the underlying goal.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fatihguner/foreman/persuasion-and-influence
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fatihguner/foreman --skill persuasion-and-influence
Clone the repo
git clone --depth 1 https://github.com/fatihguner/foreman

Made for: Claude Code.

Or install foreman, the plugin that ships this one along with the rest of its 142 skills, 60 commands, 7 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for persuasion-and-influence

README.md
[![agentmods](https://agentmods.dev/badge/skills/fatihguner/foreman/persuasion-and-influence/github.svg)](https://agentmods.dev/skills/fatihguner/foreman/persuasion-and-influence)
Your own site
<a href="https://agentmods.dev/skills/fatihguner/foreman/persuasion-and-influence"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/persuasion-and-influence/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for persuasion-and-influence

Your own site · 80×15
<a href="https://agentmods.dev/skills/fatihguner/foreman/persuasion-and-influence"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/persuasion-and-influence.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 101 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,112 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00101 $0.03112
Opus 5 $0.00051 $0.01556
Sonnet 5 $0.00020 $0.00622
Haiku 4.5 $0.00010 $0.00311

Measured 5d ago against content hash 2cbe0cbdd38e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

persuasion-and-influence scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/foreman/skills/persuasion-and-influence/SKILL.md · 181 lines

How it starts

The opening of the file, as written. The whole thing — 181 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Read runtime and advisory rules before applying this skill. Other Foreman layers and the catalog are in ../../content/, relative to this SKILL.md.

Persuasion and Influence in Practice

INVISIBLE FORCE. The leader who wins arguments they never appear to have is not manipulative -- they are observant. They notice that the CFO crosses her arms when numbers are presented without context. They register that the head of engineering responds to peer endorsement more readily than to executive mandate. They sense when a room's emotional temperature has shifted from receptive to defensive, and they adjust -- not their position, but their delivery -- in the space between two sentences. This is not the psychology of persuasion as academic taxonomy. This is persuasion as a daily leadership practice: the granular, often invisible work of moving people toward decisions they would have reached themselves, given enough time and the right information.

The theoretical architecture of influence -- Cialdini's seven principles, Fisher and Ury's principled negotiation -- exists elsewhere in this system. What follows is the applied craft: how influence actually operates in the hallway conversation, the budget meeting, the one-on-one where resistance is palpable but unexpressed.


The Framework

Daily influence operates through five practical domains. Each represents a recurring leadership situation where micro-tactics produce disproportionate results.

Domain 1: Mapping Your Influence Network

Influence is not a function of title. Maxim Sytch's research demonstrates that informal power -- the actual ability to get things done -- depends on a network of relationships that may bear little resemblance to the org chart. The diagnostic is straightforward:

  1. List the ten people you most depend on to accomplish your work.
  2. For each, identify what you uniquely offer them (career advice, emotional support, stakeholder access, technical expertise).
  3. Flag imbalances: do they help you more than you help them? Are they clustered in one business unit?
  4. Identify gaps: whose cooperation do you need but lack a relationship with?

Read the full file on GitHub · 181 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 181 lines · 101 tokens per session scan A 2cbe0cbdd38e

Subscribe to this mod's changes

persuasion-and-influence is a skill published in the GitHub repository fatihguner/foreman (50 stars, last pushed 6d ago), licensed MIT. It adds 101 tokens to every session and 3,112 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.

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