product-life-cycle

product-life-cycle is a skill for Claude Code from fatihguner/foreman. It costs 82 tokens per session (3,761 once invoked), scanned A, original, MIT.

A framework for identifying whether a product is being introduced, growing, mature, or declining. It connects that stage with choices about pricing, marketing, investment, and competition.

In plain words
What is it for?
Use it to assess a product's current stage, plan investment, adjust pricing or marketing, and balance a group of products at different stages.
Why use it?
A product can need different decisions as its market changes, but teams may keep using the same strategy throughout its life. This framework helps expose when that approach no longer fits.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the foreman plugin — 142 skills, 60 commands, 7 agents shipped together

Good fit Use it to assess a product's current stage, plan investment, adjust pricing or marketing, and balance a group of products at different stages.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fatihguner/foreman/product-life-cycle
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fatihguner/foreman --skill product-life-cycle
Clone the repo
git clone --depth 1 https://github.com/fatihguner/foreman

Made for: Claude Code.

Or install foreman, the plugin that ships this one along with the rest of its 142 skills, 60 commands, 7 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for product-life-cycle

README.md
[![agentmods](https://agentmods.dev/badge/skills/fatihguner/foreman/product-life-cycle/github.svg)](https://agentmods.dev/skills/fatihguner/foreman/product-life-cycle)
Your own site
<a href="https://agentmods.dev/skills/fatihguner/foreman/product-life-cycle"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/product-life-cycle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for product-life-cycle

Your own site · 80×15
<a href="https://agentmods.dev/skills/fatihguner/foreman/product-life-cycle"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/product-life-cycle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 82 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,761 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00082 $0.03761
Opus 5.5 $0.00033 $0.01504
Sonnet 5.5 $0.00016 $0.00752
Haiku 4.5 $0.00008 $0.00376

Measured 1mo ago against content hash 3ec3cda50aa3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

product-life-cycle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/foreman/skills/product-life-cycle/SKILL.md · 252 lines

How it starts

The opening of the file, as written. The whole thing — 252 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Read runtime and advisory rules before applying this skill. Other Foreman layers and the catalog are in ../../content/, relative to this SKILL.md.

Product Life Cycle

The BlackBerry was once the most coveted device in corporate America -- the "CrackBerry" that redefined mobile communication. The fax machine was, for two decades, as essential to business as the telephone. The Sony Walkman created the portable music category, sold 400 million units, and was rendered obsolete in under a decade. Every product, however dominant in its moment, follows a biological arc: birth, growth, maturity, and decline. Theodore Levitt formalised this observation in a 1965 Harvard Business Review article, and the Product Life Cycle (PLC) has since become one of the foundational frameworks of marketing and business strategy -- not because it predicts the future with precision, but because it forces the uncomfortable question every entrepreneur must eventually answer: what phase is your product in, and are you managing accordingly?

The framework's power lies in its strategic implications. The same product, in different phases, demands different pricing, different marketing, different competitive responses, and different levels of investment. Companies that manage a growth-phase product as if it were mature leave money on the table. Companies that manage a mature product as if it were still growing burn cash without return. And companies that refuse to acknowledge decline preside over slow organisational death.


The Framework

The Four Phases

Phase 1: Introduction

The product enters the market. Sales are low. Costs are high. Profit is negative or minimal. The customer base consists of innovators and early adopters who tolerate imperfection in exchange for novelty or functional advantage.

Characteristics:

  • High unit cost due to low volume and manufacturing learning curve
  • Heavy investment in education and awareness (the market does not yet understand the product)
  • Limited or no competition (but watch for fast followers)
  • Pricing strategy: either skimming (high price, early revenue capture) or penetration (low price, rapid adoption)
  • Distribution is narrow; channels are being established

Read the full file on GitHub · 252 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 252 lines · 82 tokens per session scan A 3ec3cda50aa3

Subscribe to this mod's changes

product-life-cycle is a skill published in the GitHub repository fatihguner/foreman (63 stars, last pushed 1mo ago), licensed MIT. It adds 82 tokens to every session and 3,761 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.