workbench-goal-mode-v2

workbench-goal-mode-v2 is a skill for Claude Code, Codex from Fearvox/multica-ultimate-workbench. It costs 54 tokens per session (2,267 once invoked), scanned A, original, no licence file.

An autonomous work coordinator with a design loop for making decisions and a dispatch loop for assigning bounded tasks.

In plain words
What is it for?
It is for creating decision packets, routing work to issues, and controlling task deduplication, cooldowns, archiving, and stopping conditions.
Why use it?
It helps manage continuing work while preventing duplicate tasks, repeated cycling, and uncontrolled execution; it stops when a real blocker is reached.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit It is for creating decision packets, routing work to issues, and controlling task deduplication, cooldowns, archiving, and stopping conditions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fearvox/multica-ultimate-workbench/workbench-goal-mode-v2
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Fearvox/multica-ultimate-workbench --skill workbench-goal-mode-v2
Clone the repo
git clone --depth 1 https://github.com/Fearvox/multica-ultimate-workbench

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for workbench-goal-mode-v2

README.md
[![agentmods](https://agentmods.dev/badge/skills/fearvox/multica-ultimate-workbench/workbench-goal-mode-v2/github.svg)](https://agentmods.dev/skills/fearvox/multica-ultimate-workbench/workbench-goal-mode-v2)
Your own site
<a href="https://agentmods.dev/skills/fearvox/multica-ultimate-workbench/workbench-goal-mode-v2"><img src="https://agentmods.dev/badge/skills/fearvox/multica-ultimate-workbench/workbench-goal-mode-v2/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for workbench-goal-mode-v2

Your own site · 80×15
<a href="https://agentmods.dev/skills/fearvox/multica-ultimate-workbench/workbench-goal-mode-v2"><img src="https://agentmods.dev/badge/skills/fearvox/multica-ultimate-workbench/workbench-goal-mode-v2.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,267 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.02267
Opus 5.5 $0.00022 $0.00907
Sonnet 5.5 $0.00011 $0.00453
Haiku 4.5 $0.00005 $0.00227

Measured 1mo ago against content hash 678e3b8a7a2b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

workbench-goal-mode-v2 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/workbench-goal-mode-v2/SKILL.md · 220 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 220 lines · 54 tokens per session scan A 678e3b8a7a2b

Subscribe to this mod's changes

workbench-goal-mode-v2 is a skill published in the GitHub repository Fearvox/multica-ultimate-workbench (30 stars, last pushed 4mo ago), with no licence file. It adds 54 tokens to every session and 2,267 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

orbit-linear

Open Orbit briefing skill — selected by the Orbit pipeline when Linear is the user's only connected connector, or when the user explicitly scopes their daily digest to Linear. Pulls the past 24 hours of issue movement, status changes, assignments, and cycle progress from the user's authenticated Linear connection and…

nexu-io/open-design · 104 tokens

flowai-live-dashboard-template

Team-management dashboard skill in the FlowAI aesthetic — three tabs (Team Members, Team Details, Activity Log), KPI stat row, member table, role distribution bar chart, online presence and activity sparklines, and a top-contributors panel, all in a single self-contained HTML file with light/dark theming, hoverable…

nexu-io/open-design · 114 tokens

code-import

Read an existing repository's structure into the project cwd as a normalised snapshot the agent can analyse without re-walking the tree on every turn.

nexu-io/open-design · 32 tokens

kanban-board

Kanban / task board with columns (To do / In progress / In review / Done), draggable-looking cards, assignee avatars, swimlanes, and a top filter bar. Use when the brief mentions "kanban", "task board", "sprint board", "trello", "看板".

nexu-io/open-design · 69 tokens

meeting-notes

A meeting-notes page with attendees, an agenda checklist, decisions, action items, owners, due dates, open questions, and the next meeting.

nexu-io/open-design · 66 tokens

pm-spec

A product-specification page skill for documenting a feature's problem, goals, user stories, success measures, rollout plan, and open questions. A PRD is a document that explains what a product feature should achieve and why.

nexu-io/open-design · 59 tokens