performance-at-scale

performance-at-scale is a skill for Claude Code, Codex from Fergius-Engineering/instincts. It costs 34 tokens per session (461 once invoked), scanned A, original, MIT.

A coding rule for keeping repeated work fast when it processes many items, video frames, or events, or builds lookups over growing collections.

In plain words
What is it for?
Use it when writing per-item or per-event handlers, frame processing, caches, collection lookups, or code that updates lists as they grow.
Why use it?
Code that is quick with a few test records can become slow or freeze an application at real size. This guidance encourages efficient lookups, small updates, and fewer temporary copies.

Skill for Claude CodeCodex

Part of the instincts plugin — 20 skills, 2 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/fergius-engineering/instincts/performance-at-scale
Any agent
npx skills add Fergius-Engineering/instincts --skill performance-at-scale
Clone the repo
git clone --depth 1 https://github.com/Fergius-Engineering/instincts

Made for: Claude Code, Codex.

Or install instincts, the plugin that ships this one along with the rest of its 20 skills, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for performance-at-scale

README.md
[![agentmods](https://agentmods.dev/badge/skills/fergius-engineering/instincts/performance-at-scale.svg)](https://agentmods.dev/skills/fergius-engineering/instincts/performance-at-scale)
Your own site
<a href="https://agentmods.dev/skills/fergius-engineering/instincts/performance-at-scale"><img src="https://agentmods.dev/badge/skills/fergius-engineering/instincts/performance-at-scale.svg" alt="Measured on agentmods" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 461 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00034 $0.00461
Opus 5 $0.00017 $0.00230
Sonnet 5 $0.00007 $0.00092
Haiku 4.5 $0.00003 $0.00046

Measured 3d ago against content hash 2e8f6181e5eb, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

performance-at-scale scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/performance-at-scale/SKILL.md · 33 lines

What it actually says

The rule

Hot-path code meets your data at production scale, not at the handful of rows in your test fixture. A linear scan that's instant on ten items freezes the UI on a hundred thousand. The cost is invisible in the test and brutal in the field. Design the hot path for the largest realistic input before you write it, not after a user reports a freeze.

Fires when

Writing code that runs per item, per frame, or per event. Building a cache or a lookup. Iterating a collection that could grow large. Rebuilding a whole list when one entry changed.

How to apply

Before writing data-path code, ask "does this hold at the largest realistic input?"

Use O(1) lookups with an early exit — a map keyed by the thing you're asking about, so 99% of queries return immediately. Prefer incremental point updates (remove one, add one) over rebuilding the whole structure. Keep allocations and copies out of tight loops. Verbose logging in a hot loop is fine, but only after the early exit, never before it.

If the answer is "no, it won't scale", redesign before you write it, not after.

Worked example

A handler runs once per tile and scans a flat list of issues linearly to find the ones that match. With a dozen issues in the test, it's instant. In a real project the list holds four thousand issues, and every tile now costs a one-to-two second freeze. Keyed into a map by tile, each query early-exits in O(1) and the freeze is gone. The scan looked fine because the test never had enough data to make it hurt.

Red flags

Thought Reality
"It's fast enough" Fast on the fixture, frozen at scale.
"I'll rebuild the whole list, it's simpler" Simpler to write, O(N) to run every time.
"Just loop and find it" A linear scan on a hot path is a freeze waiting for data.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 33 lines · 34 tokens per session scan A 2e8f6181e5eb

Subscribe to this mod's changes

performance-at-scale is a skill published in the GitHub repository Fergius-Engineering/instincts (2 stars, last pushed 9d ago), licensed MIT. It adds 34 tokens to every session and 461 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

rulesync

Generates and syncs AI rule configuration files (.cursorrules, CLAUDE.md, copilot-instructions.md) across 20+ coding tools from a single source. Use when syncing AI rules, running rulesync commands, importing or generating rule files, or managing shared AI coding configurations.

dyoshikawa/rulesync · 64 tokens

establishing-project-context

Use when the user asks to establish shared project language, or project work exposes a conflicting, renamed, or deprecated domain term that needs active semantic modeling. Routine small tasks stay on the fast path.

GanyuanRan/Aegis · 45 tokens

autoprompt

Explicit-only useful-first orchestration. Invoke /autoprompt to turn a mission into one executable roadmap, build dependency-safe lanes, and verify the result with independent reviewers. Never infer invocation from ordinary requests. Never resume from leftover artifacts without an explicit resume instruction.

Spielewoy/autoprompt-skill · 56 tokens

loongsuite-pilot-insight

基于 LoongSuite Pilot / AI Coding Agent 日志生成事件洞察、组织洞察、数据质量、研发效能和 AI Native 使用类 SLS 报表时使用;包含 AI Coding 事件表语义,以及团队报表可选的部门维表、deptuser 组织关系、指标口径和公共 CTE,通常与 sls-dashboard-builder 一起使用。.

alibaba/loongsuite-pilot · 91 tokens

map-fast

Minimal workflow for small, low-risk changes — no planning, no learning.

azalio/map-framework · 17 tokens

alipay-webhooks

Receive and verify Alipay (Antom / Alipay+) webhook notifications. Use when setting up Alipay webhook handlers, debugging RSA256 Signature header verification, or handling payment events like notifyPayment, notifyCapture, notifyRefund, notifyAuthorization, and notifyDispute.

hookdeck/webhook-skills · 58 tokens