Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add fernando-bertholdo/4-successful-AI-life --skill microinteractionsgit clone --depth 1 https://github.com/fernando-bertholdo/4-successful-AI-lifeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/fernando-bertholdo/4-successful-ai-life/microinteractions)<a href="https://agentmods.dev/skills/fernando-bertholdo/4-successful-ai-life/microinteractions"><img src="https://agentmods.dev/badge/skills/fernando-bertholdo/4-successful-ai-life/microinteractions/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/fernando-bertholdo/4-successful-ai-life/microinteractions"><img src="https://agentmods.dev/badge/skills/fernando-bertholdo/4-successful-ai-life/microinteractions.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00127 | $0.03998 |
| Opus 5.5 | $0.00051 | $0.01599 |
| Sonnet 5.5 | $0.00025 | $0.00800 |
| Haiku 4.5 | $0.00013 | $0.00400 |
Grade A, and why
microinteractions scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 246 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Microinteractions Framework
A systematic approach to designing the tiny, contained product moments that users interact with every day -- toggles, password fields, loading indicators, pull-to-refresh, like buttons. Based on Dan Saffer's four-part structure (Trigger, Rules, Feedback, Loops & Modes), this framework turns invisible details into the polish that separates forgettable products from beloved ones.
Core Principle
The difference between a product you tolerate and a product you love is almost always in the microinteractions. A microinteraction is a contained product moment built around a single use case: changing a setting, syncing data, setting an alarm, picking a password. They are so small that users rarely think about them consciously -- but they feel them. Every microinteraction follows the same four-part structure: a Trigger initiates it, Rules determine what happens, Feedback shows what is happening, and Loops & Modes define its long-term behavior.
Scoring
Goal: 10/10. When reviewing or creating microinteractions, rate them 0-10 based on adherence to the principles below. A 10/10 means every interactive moment has a deliberate trigger, clear rules, immediate feedback, and thoughtful loop/mode behavior. Lower scores indicate gaps to address. Always provide the current score and specific improvements needed to reach 10/10.
The Microinteraction Structure
Six areas of focus for designing world-class microinteractions:
1. Triggers
Core concept: The trigger is what initiates a microinteraction. It can be manual (user-initiated -- a tap, click, swipe, voice command) or system-initiated (a condition is met -- time, location, incoming data, error state). The trigger is the front door of every microinteraction.
Why it works: Without a clear trigger, users cannot discover or initiate the interaction. Without a system trigger, the product cannot respond to changing conditions. Well-designed triggers make functionality discoverable and set accurate expectations for what will happen next.
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 246 lines · 127 tokens per session scan A 15b34a08ee96
microinteractions is a skill published in the GitHub repository fernando-bertholdo/4-successful-AI-life (2 stars, last pushed 10d ago), licensed MIT. It adds 127 tokens to every session and 3,998 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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