loyalty-program-optimization

loyalty-program-optimization is a skill for Claude Code, Codex from finsilabs/awesome-ecommerce-skills. It costs 34 tokens per session (2,371 once invoked), scanned A, original, MIT.

A guide to designing customer loyalty programs with points, reward levels, exclusive perks, and member benefits. These programs give customers reasons to buy again from the same store.

In plain words
What is it for?
Use it to plan or improve points systems, tiered VIP programs, rewards, member portals, and measurements of repeat purchases and customer lifetime value.
Why use it?
It helps identify why an existing rewards program has low participation or redemptions and whether it creates additional sales.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument; mentions Codex; mentions Gemini CLI.

Good fit Use it to plan or improve points systems, tiered VIP programs, rewards, member portals, and measurements of repeat purchases and customer lifetime value.

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Install with agentmods
npx agentmods add skills/finsilabs/awesome-ecommerce-skills/loyalty-program-optimization
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add finsilabs/awesome-ecommerce-skills --skill loyalty-program-optimization
Clone the repo
git clone --depth 1 https://github.com/finsilabs/awesome-ecommerce-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for loyalty-program-optimization

README.md
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,371 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.02371
Opus 5 $0.00017 $0.01185
Sonnet 5 $0.00007 $0.00474
Haiku 4.5 $0.00003 $0.00237

Measured 8d ago against content hash 453d68ad2fa4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

loyalty-program-optimization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/marketing-growth/loyalty-program-optimization/SKILL.md · 203 lines

How it starts

The opening of the file, as written. The whole thing — 203 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Loyalty Program Optimization

Overview

A well-designed loyalty program increases repeat purchase rate by 20–40% and CLV by giving customers a compelling reason to consolidate their spending with your brand. Dedicated loyalty apps handle the entire points engine, tier management, redemption mechanics, and customer-facing portal without custom code. The strategic decisions — which tiers to create, what benefits to offer, and how to avoid training customers to wait for redemptions — are where the real work is.

When to Use This Skill

  • When launching a new loyalty program from scratch
  • When an existing points program has low redemption rates or member engagement
  • When wanting to add tiered VIP benefits to an existing points program
  • When diagnosing whether your loyalty program is driving incremental revenue or just rewarding purchases that would have happened anyway

Core Instructions

Step 1: Choose the right loyalty platform

Platform Best For Shopify WooCommerce BigCommerce Price
Smile.io Simplicity, quick setup App Store Plugin App Marketplace Free tier; $49/mo for tiers
Yotpo Loyalty Brands already using Yotpo Reviews/SMS App Store Limited App Marketplace $199+/mo
LoyaltyLion Advanced program design, custom rules App Store Plugin App Marketplace $399+/mo
Stamped Loyalty Brands using Stamped Reviews App Store $119+/mo
YITH WooCommerce Points and Rewards WooCommerce only Plugin $149/yr

Recommend Smile.io for most stores — it has the best balance of features and simplicity, works on all major platforms, and has a free tier to start.

Step 2: Design your program structure

Before installing anything, define:

Points earn rate:

  • 1 point per $1 spent (= 1% cashback equivalent at 100 points = $1)
  • Adjust based on your margins — consumer goods (30%+ margin): 1 point per $1 is fine; lower margin products: 0.5 points per $1

Read the full file on GitHub · 203 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 203 lines · 34 tokens per session scan A 453d68ad2fa4

Subscribe to this mod's changes

loyalty-program-optimization is a skill published in the GitHub repository finsilabs/awesome-ecommerce-skills (52 stars, last pushed 6mo ago), licensed MIT. It adds 34 tokens to every session and 2,371 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.