shipyard

shipyard is a skill for Claude Code from fledgeling-co/fledgeling-plugins. It costs 127 tokens per session (885 once invoked), scanned A, original, MIT.

A routing guide for a seven-stage software delivery process, from a rough idea through planning, coding, checking, and fixing gaps.

In plain words
What is it for?
Use it to decide whether a feature needs intake, triage, planning, design, implementation, verification, or gap-fixing.
Why use it?
It helps you choose the right stage for the current state of a feature without performing that stage itself.

Skill for Claude Code

Written for Claude Code: ${CLAUDE_PLUGIN_ROOT} variable. Also seen: mentions Codex; mentions Gemini CLI.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the shipyard plugin — 8 skills shipped together

Good fit Use it to decide whether a feature needs intake, triage, planning, design, implementation, verification, or gap-fixing.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add fledgeling-co/fledgeling-plugins
Claude Code
/plugin install shipyard

Made for: Claude Code.

Or install shipyard, the plugin that ships this one along with the rest of its 8 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for shipyard

README.md
[![agentmods](https://agentmods.dev/badge/skills/fledgeling-co/fledgeling-plugins/shipyard/github.svg)](https://agentmods.dev/skills/fledgeling-co/fledgeling-plugins/shipyard)
Your own site
<a href="https://agentmods.dev/skills/fledgeling-co/fledgeling-plugins/shipyard"><img src="https://agentmods.dev/badge/skills/fledgeling-co/fledgeling-plugins/shipyard/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for shipyard

Your own site · 80×15
<a href="https://agentmods.dev/skills/fledgeling-co/fledgeling-plugins/shipyard"><img src="https://agentmods.dev/badge/skills/fledgeling-co/fledgeling-plugins/shipyard.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 127 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 885 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00127 $0.00885
Opus 5.5 $0.00051 $0.00354
Sonnet 5.5 $0.00025 $0.00177
Haiku 4.5 $0.00013 $0.00089

Measured 1mo ago against content hash ef34ee38624a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

shipyard scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/shipyard/skills/shipyard/SKILL.md · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Shipyard — the map

Seven stage skills take a feature from rough idea to independently verified code. This skill is the router: say which stage fits, and point at the shared canon. It never performs a stage itself.

Running as a Gemini model? Read gemini.md in this directory first, then follow this file with the overrides it names. It turns this map's counts — seven stages, eight statuses, nine canon files — into a ledger an answer must fill, and makes the routing read the reference files rather than recall them, because a router is one sentence away from performing the stage it should be handing over. Other models skip it.

The stages, and when each is the one you want

You have Run It produces
A rough idea ("an app that does X") shipyard:intake Briefs in docs/features-to-triage/, plus separable AI-proposed companions
A brief or ticket needing a readiness check shipyard:triage The verdict + assumptions → status To Do, or Needs More Info with essential questions
A triaged feature needing its build plan shipyard:plan A committed docs/plans/<id>.md with a test strategy → Ready for AI
A user-facing feature needing its UI settled shipyard:design All-platform mocks + a state matrix, gated by design-review and be-my-witness
A planned feature ready to build shipyard:work The branch in .worktrees/<ID> with evidence tables → Developer Review
A built feature awaiting grading shipyard:verify A cross-family verdict against the running app → Done or Needs More Work
A failed verdict or a QA gap list shipyard:gap-fix The gaps closed in code → back to Developer Review for re-verification

For a whole feature end to end, use the ship-feature:ship-feature conductor; for a backlog, ship-fleet:ship-fleet; for a portfolio, ship-armada:ship-armada. Prefer a conductor whenever the goal is a finished feature rather than one stage's artifact.

The status machine (one enum, complete)

Read the full file on GitHub · 53 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +3 tokens per session ef34ee38624a
  2. 1mo ago First seen · 53 lines · 124 tokens per session scan A daeacb686ee8

Subscribe to this mod's changes

shipyard is a skill published in the GitHub repository fledgeling-co/fledgeling-plugins (2 stars, last pushed 4d ago), licensed MIT. It adds 127 tokens to every session and 885 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.