component-patterns

component-patterns is a skill for Claude Code, Codex from flitzrrr/frontend-design-skills. It costs 53 tokens per session (1,441 once invoked), scanned A, original, MIT.

A collection of patterns for building web interface components and combining them into larger parts. It covers reusable pieces, configurable variations, themes, responsive behavior, and form structure.

In plain words
What is it for?
Use it to choose and compose components, define design tokens, build light and dark themes, create variants and compound components, and plan responsive forms.
Why use it?
It reduces one-off component decisions and keeps visual and interactive behavior consistent. It also treats keyboard access, focus handling, and other accessibility needs as part of the component design.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/flitzrrr/frontend-design-skills/component-patterns
Any agent
npx skills add flitzrrr/frontend-design-skills --skill component-patterns
Clone the repo
git clone --depth 1 https://github.com/flitzrrr/frontend-design-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for component-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/flitzrrr/frontend-design-skills/component-patterns.svg)](https://agentmods.dev/skills/flitzrrr/frontend-design-skills/component-patterns)
Your own site
<a href="https://agentmods.dev/skills/flitzrrr/frontend-design-skills/component-patterns"><img src="https://agentmods.dev/badge/skills/flitzrrr/frontend-design-skills/component-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,441 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.01441
Opus 5 $0.00026 $0.00720
Sonnet 5 $0.00011 $0.00288
Haiku 4.5 $0.00005 $0.00144

Measured 6d ago against content hash 85c6ed2dd164, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

component-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills-src/component-patterns/SKILL.md · 128 lines

How it starts

The opening of the file, as written. The whole thing — 128 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Component-Patterns

Modern UI component patterns for web applications. Component selection, composition, theming, and token systems following current standards (21st.dev SDK, Tailwind, Radix UI).

Scope

Use this skill when:

  • You are designing or selecting UI components
  • You are building a design token system
  • You are implementing theming (dark/light/custom)
  • You are planning compound components or variant systems
  • You are designing form architectures
  • You are defining responsive component strategies

Principles

1. Composition over Inheritance

Build components by assembling small, specialized parts. Props for configuration, children for content, slots for variation.

2. Server-First, Client Where Needed

Server Components as the default. Client Components only for interactivity (state, event handlers, browser APIs).

3. Token-Based Theming

Design tokens (CSS Custom Properties) control all visual aspects. No hardcoding of colors, spacing, or font sizes.

4. Accessibility as Architecture

ARIA roles, keyboard navigation, and focus management are part of the component definition, not an afterthought.

5. Composable Primitives

Base primitives (Button, Input, Text, Box) are unstyled and maximally flexible. Design system components build on top of them.

Rules

Component Structure

  • DO: Each component as a single file with a clear export. One component = one responsibility.
  • DO: Explicitly type the props interface (TypeScript). Zod schemas for validated inputs.
  • DO: Compound components for complex UI elements:
    <Card>
      <Card.Header />
      <Card.Body />
      <Card.Footer />
    </Card>
    
  • DO: Variants with class-variance-authority (cva) instead of conditional classes.
  • DON'T: Components with more than 10 props. Split when responsibilities grow too many.
  • DON'T: Runtime CSS-in-JS. Tailwind CSS or CSS Modules for static styles.
  • DON'T: Div soup. Use semantic HTML elements (section, article, nav, header, footer, main).

Read the full file on GitHub · 128 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 128 lines · 53 tokens per session scan A 85c6ed2dd164

Subscribe to this mod's changes

component-patterns is a skill published in the GitHub repository flitzrrr/frontend-design-skills (5 stars, last pushed 5mo ago), licensed MIT. It adds 53 tokens to every session and 1,441 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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