ux-design

ux-design is a skill for Claude Code, Codex from flitzrrr/frontend-design-skills. It costs 37 tokens per session (1,414 once invoked), scanned A, original, MIT.

A set of methods for designing how people use digital products, including research, page structure, user flows and interaction patterns. It also describes ways to test whether a design works for its intended users.

In plain words
What is it for?
Use it when planning research, defining personas, organising content, mapping user journeys, designing interactions or reviewing an existing product.
Why use it?
It reduces guesswork by connecting design decisions to user needs and early feedback.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when planning research, defining personas, organising content, mapping user journeys, designing interactions or reviewing an existing product.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/flitzrrr/frontend-design-skills/ux-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add flitzrrr/frontend-design-skills --skill ux-design
Clone the repo
git clone --depth 1 https://github.com/flitzrrr/frontend-design-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/flitzrrr/frontend-design-skills/ux-design/github.svg)](https://agentmods.dev/skills/flitzrrr/frontend-design-skills/ux-design)
Your own site
<a href="https://agentmods.dev/skills/flitzrrr/frontend-design-skills/ux-design"><img src="https://agentmods.dev/badge/skills/flitzrrr/frontend-design-skills/ux-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/flitzrrr/frontend-design-skills/ux-design"><img src="https://agentmods.dev/badge/skills/flitzrrr/frontend-design-skills/ux-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,414 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.01414
Opus 5 $0.00018 $0.00707
Sonnet 5 $0.00007 $0.00283
Haiku 4.5 $0.00004 $0.00141

Measured 12d ago against content hash f503edd8b642, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

ux-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills-src/ux-design/SKILL.md · 141 lines

How it starts

The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UX Design

Systematically designing user experiences -- from strategy to validated interaction.

Scope

Use this skill when: You are planning user research, creating personas, defining information architectures, documenting user flows, designing interaction patterns, or auditing existing products for UX quality.

Principles

1. The User Determines the Design -- Not the Designer

Every design decision is based on real user data. Assumptions without validation are speculation.

2. Design Experiences, Not Surfaces

UX encompasses the entire interaction -- from first perception to long-term usage.

3. Simplicity Beats Completeness

One feature that everyone understands is more valuable than ten features that nobody can find.

4. Emotions Are Measurable Success Factors

Positive experiences generate trust and return visits. UX is directly business-critical.

5. Iteration Over Perfection

Rapid prototyping, early testing, and continuous improvement beats extended planning phases.

Rules

The 5 Planes of User Experience (Garrett Model)

  • DO: Work from bottom to top: Strategy > Scope > Structure > Skeleton > Surface.
  • DO: At Plane 1 (Strategy), define: Who are the users? What are their goals? What are the business objectives?
  • DO: At Plane 2 (Scope), prioritize features by user need, not by stakeholder wishes.
  • DON'T: Jump directly to visual design (Plane 5) without defining the underlying planes.

User Research

  • DO: Conduct at least 5 user interviews or usability tests BEFORE design.
  • DO: Create data-driven personas: name, demographics, goals, pain points, context.
  • DO: Use empathy maps as a quick format: What does the user think, feel, say, and do?
  • DON'T: Create personas based on team assumptions. At least 3 real data points per persona.
  • DON'T: Test only with colleagues. Always test with the actual target audience.

Information Architecture (IA)

  • DO: Structure content according to the users' mental model, not the organizational structure.
  • DO: Conduct card sorting to validate the content structure.
  • DO: Keep navigation depth shallow: max. 3 clicks to reach target content.
  • DO: Label navigation items in user language, not in industry jargon.
  • DON'T: Use mega-menus with more than 7 main categories (Miller's Law: 7 +/- 2).

Read the full file on GitHub · 141 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 141 lines · 37 tokens per session scan A f503edd8b642

Subscribe to this mod's changes

ux-design is a skill published in the GitHub repository flitzrrr/frontend-design-skills (5 stars, last pushed 5mo ago), licensed MIT. It adds 37 tokens to every session and 1,414 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

webgl-holographic-foil

A self-contained WebGL2 hero: thin-film interference over a crushed-foil surface whose palette shifts with the viewing angle; move the cursor to tilt the film.

nexu-io/open-design · 41 tokens

html-ppt-hermes-cyber-terminal

OpenDesign + BYOK: choosing and wiring your own model, hands-on — cost, quality, and the routing decision. Built as a decision-grade AI literacy deck for engineers, IT, applied-AI teams.

nexu-io/open-design · 53 tokens

html-ppt-taste-brutalist

16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Tactical Telemetry mode).

nexu-io/open-design · 78 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ultragoal with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 52 tokens

accessibility

Consolidated accessibility skill entrypoint for WCAG 2.2, ARIA Authoring Practices, cognitive accessibility, Section 508, EN 301 549, design intent verification, and the Accessibility Planner workflow.

microsoft/hve-core · 47 tokens

make-resume

A Chinese-language tool for creating editable HTML resumes that can be changed in a browser and printed to PDF. It uses available resume templates when they are installed and otherwise provides a simpler fallback.

Hisn00w/ASu-skills · 86 tokens