organizing-project-folders

organizing-project-folders is a skill for Claude Code from FlyFission/nuclear-grade-context-engineering. It costs 94 tokens per session (2,664 once invoked), scanned A, original, MIT.

A method for designing a project’s folders and files around work that changes together or has the same final status, such as kept, temporary, archived, or generated.

In plain words
What is it for?
Use it when starting a repository or agent workspace, deciding where files belong, or arranging a staged workflow with context notes and review points.
Why use it?
It prevents messy layouts that make files hard to find, cause unrelated work to become tangled, or confuse tools and collaborators.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions CLAUDE.md.

Part of the nuclear-grade plugin — 29 skills, 28 commands, 5 agents shipped together

Good fit Use it when starting a repository or agent workspace, deciding where files belong, or arranging a staged workflow with context notes and review points.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/flyfission/nuclear-grade-context-engineering/organizing-project-folders
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add FlyFission/nuclear-grade-context-engineering --skill organizing-project-folders
Clone the repo
git clone --depth 1 https://github.com/FlyFission/nuclear-grade-context-engineering

Made for: Claude Code.

Or install nuclear-grade, the plugin that ships this one along with the rest of its 29 skills, 28 commands, 5 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for organizing-project-folders

README.md
[![agentmods](https://agentmods.dev/badge/skills/flyfission/nuclear-grade-context-engineering/organizing-project-folders/github.svg)](https://agentmods.dev/skills/flyfission/nuclear-grade-context-engineering/organizing-project-folders)
Your own site
<a href="https://agentmods.dev/skills/flyfission/nuclear-grade-context-engineering/organizing-project-folders"><img src="https://agentmods.dev/badge/skills/flyfission/nuclear-grade-context-engineering/organizing-project-folders/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for organizing-project-folders

Your own site · 80×15
<a href="https://agentmods.dev/skills/flyfission/nuclear-grade-context-engineering/organizing-project-folders"><img src="https://agentmods.dev/badge/skills/flyfission/nuclear-grade-context-engineering/organizing-project-folders.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,664 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.02664
Opus 5 $0.00047 $0.01332
Sonnet 5 $0.00019 $0.00533
Haiku 4.5 $0.00009 $0.00266

Measured 9d ago against content hash 9b800e67ab3d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

organizing-project-folders scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/organizing-project-folders/SKILL.md · 139 lines

How it starts

The opening of the file, as written. The whole thing — 139 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Organizing Project Folders

Overview

Folders are a real engineering decision, not an afterthought. Each folder is a choice about what to group. A good folder maps to one piece of the work breakdown or one disposition rule (what eventually happens to its contents: kept, temporary, archived, or generated). It holds things that change together. In other words, it has high cohesion (its contents share one reason to change) and low coupling (it does not depend tightly on other folders). Its name is safe on any platform, sorts cleanly, and is easy for tools to read.

This skill puts a folder-decision checklist in front of the agent, so folders get reasoned about instead of created by default. When the structure is a step-by-step agent workflow, it also applies the Model Workspace Protocol: numbered stage folders, a context file per stage, layered context, and review gates between stages. That workflow shape is a named path of its own — see docs/02-operating-system/agentic-workflow-architecture.md for when folders are enough (and when a durable runtime is not), and templates/standard/stage-contract.md for the full per-stage contract a release-bearing or delegated stage uses.

Decision contract

  • Claim checked: every folder maps to one work-breakdown piece or disposition rule with one home, its contents share one reason to change, and its name passes the naming/depth/path checks.
  • Artifact observed: the work breakdown, its dictionary, and the current tree -> a folder map (outline number to path with disposition), per-folder README stubs, and a naming/depth/single-source check.
  • Decision affected: warn -- accept vs rework the folder layout, or where a given file belongs.
  • Failure class: junk-drawer-layout (a folder mapping to no piece or rule, or one idea with two homes).
  • Next action: name the real idea or stop grouping; escalate to the owner on conflict with a saved known-good convention.

When to Use

  • Laying out a new repo, service, feature, or agent workspace tree.
  • Deciding where a new file or module belongs.
  • A folder has become a junk drawer and no longer maps to the work.
  • Turning a work breakdown into real folders, or reorganizing an existing tree.
  • Designing a step-by-step agent workflow as folders on disk instead of framework code.

Read the full file on GitHub · 139 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 139 lines · 94 tokens per session scan A 9b800e67ab3d

Subscribe to this mod's changes

organizing-project-folders is a skill published in the GitHub repository FlyFission/nuclear-grade-context-engineering (33 stars, last pushed yesterday), licensed MIT. It adds 94 tokens to every session and 2,664 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.