forge-code-review

forge-code-review is a skill for Claude Code from ForgeyClap/claude-forge. It costs 44 tokens per session (2,131 once invoked), scanned A, original, MIT.

A code-review method that defines how to inspect changes, rate problems by severity, and hand findings back to the developer.

In plain words
What is it for?
Use it before committing or when reviewing code, pull requests, or other changes that need actionable findings tied to files and symbols.
Why use it?
It makes reviews specific and consistent, while ensuring serious defects block completion instead of being treated as optional improvements.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths; mentions Codex.

Good fit Use it before committing or when reviewing code, pull requests, or other changes that need actionable findings tied to files and symbols.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/forgeyclap/claude-forge/forge-code-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ForgeyClap/claude-forge --skill forge-code-review
Clone the repo
git clone --depth 1 https://github.com/ForgeyClap/claude-forge

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for forge-code-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-code-review/github.svg)](https://agentmods.dev/skills/forgeyclap/claude-forge/forge-code-review)
Your own site
<a href="https://agentmods.dev/skills/forgeyclap/claude-forge/forge-code-review"><img src="https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-code-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for forge-code-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/forgeyclap/claude-forge/forge-code-review"><img src="https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-code-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,131 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.02131
Opus 5.5 $0.00018 $0.00852
Sonnet 5.5 $0.00009 $0.00426
Haiku 4.5 $0.00004 $0.00213

Measured 25d ago against content hash 7c80d53f7732, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

forge-code-review scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 25d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Runs shell commandslowCapability

Expected in a hook, worth knowing in a rule or an instructions file.

argv, and spawns the real `codex` binary directly with `spawnSync(codexBin, argv, { shell: false })`; no
.claude/skills/forge-code-review/SKILL.md · 116 lines

How it starts

The opening of the file, as written. The whole thing — 116 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Forge playbook — Code review method

Self-improvement substrate (wp-skill-evals, 2026-07-31): before applying this skill, read learnings.md in this skill's own folder and honor its corrections. After a run that produced a genuine correction (an owner fix, a false assumption caught, a preference stated), append it to learnings.md with a date and real evidence — never invent a lesson that didn't happen.

Do not duplicate ECC skills — defer to: code-review-excellence (the deep per-language review reference: React/Vue/Angular/Svelte/Rust/TypeScript/Java/PHP/Python/Django/Go/C#/Kotlin/NestJS/C/C++). This file is the Forge-specific orchestration wrapper: the fixed review order, the severity scale, and how a finding becomes a rework item in the Forge pipeline.

Hard rules

  • Review the real diff/files directly — never review a self-report of the diff, and never approve on the strength of "tests pass" alone without reading the actual change.
  • Every finding is specific and actionable (file + line/symbol + what's wrong + the fix), never a vague "looks off."
  • CRITICAL/HIGH findings block completion; they are not "nice to have later."
  • Feedback targets the code, not the person; explain the reasoning, don't just assert a preference.
  • A review is not a rewrite-to-taste pass — flag genuine correctness/security/maintainability issues, not personal style preferences that don't match a real project convention.

Review order (fixed sequence — don't skip ahead to style)

  1. Correctness — does the logic actually do what it claims; are edge cases the happy path hides named, not assumed away.
  2. Security — secrets, injected input, auth/authz boundaries, unsafe deserialization, path traversal, anything on the mandatory security checklist (~/.claude/rules/ecc/common/security.md) for security-sensitive changes.
  3. Tests — does new behavior have a real test; do existing tests still pass; is coverage of the changed logic genuine (not just line-count coverage).
  4. Simplicity — is this the simplest correct solution, or is there unnecessary abstraction/complexity for what the task needed (YAGNI).
  5. Performance — any obvious N+1 queries, unbounded loops/queries, or missing pagination/caching on a hot path.
  6. Style — naming, formatting, project convention consistency — reviewed last, and never blocking on its own unless it actively harms readability.

Read the full file on GitHub · 116 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 25d ago Changed · +34 lines 7c80d53f7732
  2. 26d ago Changed bfaa28c7fbc4
  3. 28d ago Changed · +19 lines 4c7d5ac48e26
  4. 1mo ago First seen · 63 lines · 44 tokens per session scan A 451cb87da535

Subscribe to this mod's changes

forge-code-review is a skill published in the GitHub repository ForgeyClap/claude-forge (2 stars, last pushed 21d ago), licensed MIT. It adds 44 tokens to every session and 2,131 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 1 finding (runs shell commands). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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