forge-verify

forge-verify is a skill for Claude Code from ForgeyClap/claude-forge. It costs 40 tokens per session (903 once invoked), scanned A, original, MIT.

A verification loop that checks an agent’s claim of completion against recorded events and project tickets.

In plain words
What is it for?
It helps verify each agent or work package after completion and perform a final check across the whole run.
Why use it?
It prevents the coordinator from trusting a status message when the underlying work is incomplete or a ticket is still open.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is node .claude/forge-bin/forge-verify.cjs <run_id> # report only, exit 0/1.

Good fit It helps verify each agent or work package after completion and perform a final check across the whole run.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/ForgeyClap/claude-forge
agentmods
npx agentmods add skills/forgeyclap/claude-forge/forge-verify

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for forge-verify

README.md
[![agentmods](https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-verify/github.svg)](https://agentmods.dev/skills/forgeyclap/claude-forge/forge-verify)
Your own site
<a href="https://agentmods.dev/skills/forgeyclap/claude-forge/forge-verify"><img src="https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-verify/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for forge-verify

Your own site · 80×15
<a href="https://agentmods.dev/skills/forgeyclap/claude-forge/forge-verify"><img src="https://agentmods.dev/badge/skills/forgeyclap/claude-forge/forge-verify.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 903 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.00903
Opus 5.5 $0.00016 $0.00361
Sonnet 5.5 $0.00008 $0.00181
Haiku 4.5 $0.00004 $0.00090

Measured 28d ago against content hash f99fd6b376a1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

forge-verify scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 28d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/forge-verify/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

forge-verify — the verify-loop

Self-improvement substrate (wp-skill-evals, 2026-07-31): before applying this skill, read learnings.md in this skill's own folder and honor its corrections. After a run that produced a genuine correction (an owner fix, a false assumption caught, a preference stated), append it to learnings.md with a date and real evidence — never invent a lesson that didn't happen.

Closes the honesty gap between "an agent said it's done" and "the recorded events actually show it's done." Never trusts a completion claim on its own.

When to use (MANDATORY)

  • After each agent/work-package completes in a /forge run — before the Lead treats that agent's output as final.
  • At the end of the run, before writing the final report — a last honest check across every agent and every ticket the run touched.
  • Whenever the owner asks "did that agent actually finish?" or "check the tickets are really closed."

How to run

node .claude/forge-bin/forge-verify.cjs <run_id>                      # report only, exit 0/1
node .claude/forge-bin/forge-verify.cjs <run_id> --enforce            # report + send mismatches back
node .claude/forge-bin/forge-verify.cjs <run_id> --json               # full machine-readable result
node .claude/forge-bin/forge-verify.cjs <run_id> --root <projectRoot> # target a different project root

Exit code: 0 when there are no mismatches and no open tickets for the run; 1 otherwise — safe to gate a hook/CI step on it.

What it checks

Reconstructs per-agent task state from <run>/events.jsonl using forge-verify.cjs's own BACKBONE + taskStatus() — the sole, canonical classification since v2.9.0 (this used to also mirror the retired per-project Control Center's forge-dashboard/app.js, which was removed along with the rest of that dashboard): structural milestone events (run_started, agent_completed, lead_review_completed, …) are never counted as a "task"; every other event attributed to an agent is a task, and a task is "done" only when its status genuinely resolves to done. An agent "claims completed" once it has logged agent_completed or subagent_completed. A mismatch is an agent that claims completed while some of its own tasks are still open, running, or failed.

Read the full file on GitHub · 69 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 28d ago Changed · +2 lines f99fd6b376a1
  2. 1mo ago First seen · 67 lines · 40 tokens per session scan A 149d83a43e96

Subscribe to this mod's changes

forge-verify is a skill published in the GitHub repository ForgeyClap/claude-forge (2 stars, last pushed 29d ago), licensed MIT. It adds 40 tokens to every session and 903 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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