Vibe-Skills is a collection and routing system that helps AI agents discover, select, and coordinate specialized skills for completing tasks. It is intended for agents that need to organize workflows across many installed capabilities. The catalogue entries are skills and an agent belonging to this system.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add foryourhealth111-pixel/Vibe-Skills --skill node-zombie-guardiangit clone --depth 1 https://github.com/foryourhealth111-pixel/Vibe-SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/foryourhealth111-pixel/vibe-skills/node-zombie-guardian)<a href="https://agentmods.dev/skills/foryourhealth111-pixel/vibe-skills/node-zombie-guardian"><img src="https://agentmods.dev/badge/skills/foryourhealth111-pixel/vibe-skills/node-zombie-guardian/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/foryourhealth111-pixel/vibe-skills/node-zombie-guardian"><img src="https://agentmods.dev/badge/skills/foryourhealth111-pixel/vibe-skills/node-zombie-guardian.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00037 | $0.00703 |
| Opus 5 | $0.00018 | $0.00351 |
| Sonnet 5 | $0.00007 | $0.00141 |
| Haiku 4.5 | $0.00004 | $0.00070 |
Grade A, and why
node-zombie-guardian scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 91 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Node Zombie Guardian
This skill is for managed-process hygiene inside the VCO ecosystem.
It exists to answer one question safely: which Node processes belong to VCO, which of them are stale, and which of those are eligible for cleanup without risking live external workloads.
Safety Boundary
- Only processes with
ownership = vco-managedcan ever become cleanup candidates. externalandunknownprocesses remain audit-only.- Cleanup is report-first by default.
- Fixture
-Applymode remains simulation-only and must never terminate real processes.
When To Use
- Node processes accumulate after long VCO runs and you need an ownership-aware audit.
- You want to register or observe VCO-launched Node processes through the wrapper.
- You need a Markdown or JSON report of managed vs external Node processes.
- You want to simulate cleanup of stale VCO-managed Node processes without touching real workloads.
Operator Surfaces
This skill is a focused wrapper around the operator scripts that live in the bundled vibe skill:
../vibe/scripts/common/NodeLaunchWrapper.ps1../vibe/scripts/governance/Invoke-NodeProcessAudit.ps1../vibe/scripts/governance/Invoke-NodeZombieCleanup.ps1../vibe/scripts/verify/vibe-node-zombie-gate.ps1
Quick Start
1. Launch a managed Node process through the wrapper
Use the wrapper when VCO starts a Node workload that should be tracked in the ledger.
& "..\vibe\scripts\common\NodeLaunchWrapper.ps1" `
-RepoRoot "C:\path\to\repo" `
-Command "node" `
-ArgumentList @("scripts\worker.js")
2. Audit live Node ownership and liveness
Default mode is read-only and emits a report.
& "..\vibe\scripts\governance\Invoke-NodeProcessAudit.ps1" `
-RepoRoot "C:\path\to\repo" `
-WriteArtifacts
Expected outcomes:
- classify processes such as
managed_live,managed_stale,external_audit_only - emit JSON and Markdown artifacts for review
- keep non-managed processes out of the cleanup candidate set
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 91 lines · 37 tokens per session scan A 80b488df562d
node-zombie-guardian is a skill published in the GitHub repository foryourhealth111-pixel/Vibe-Skills (3,252 stars, last pushed 12d ago), licensed Apache-2.0. It adds 37 tokens to every session and 703 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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api-observability-setup-axiom-pino-sentry
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web-error-handling-error-boundaries
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chaos-engineering
Chaos engineering: hypothesis-driven fault injection to surface weakness before users do. Use when designing a chaos experiment, planning a gameday, choosing what to inject, computing blast radius, or building a chaos maturity model.
kpi-root-cause-analysis
A root-cause analysis process for KPIs that miss their targets, separating lasting problems from one-time events. It uses factor breakdowns and the 5 Whys method, which repeatedly asks why a problem occurred.