achievements

achievements is a skill for Claude Code from FrankFMY/buddy-evolution. It costs 34 tokens per session (1,138 once invoked), scanned A, original, MIT.

A buddy achievement viewer that reads the companion’s profile and groups achievements as earned, in progress, locked, or hidden. The achievement list covers coding, testing, and other milestones.

In plain words
What is it for?
Use it to review earned achievements, see progress toward milestones, and inspect locked or hidden achievements.
Why use it?
It avoids manually comparing the buddy’s progress with the achievement catalog. It shows what has been unlocked, what is close, and what still requires work.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the buddy-evolution plugin — 9 skills, 3 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/frankfmy/buddy-evolution/achievements
Any agent
npx skills add FrankFMY/buddy-evolution --skill achievements
Clone the repo
git clone --depth 1 https://github.com/FrankFMY/buddy-evolution

Made for: Claude Code.

Or install buddy-evolution, the plugin that ships this one along with the rest of its 9 skills, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for achievements

README.md
[![agentmods](https://agentmods.dev/badge/skills/frankfmy/buddy-evolution/achievements.svg)](https://agentmods.dev/skills/frankfmy/buddy-evolution/achievements)
Your own site
<a href="https://agentmods.dev/skills/frankfmy/buddy-evolution/achievements"><img src="https://agentmods.dev/badge/skills/frankfmy/buddy-evolution/achievements.svg" alt="Measured on agentmods" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,138 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01138
Opus 5 $0.00017 $0.00569
Sonnet 5 $0.00007 $0.00228
Haiku 4.5 $0.00003 $0.00114

Measured 6d ago against content hash 047cf9401d96, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

achievements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/achievements/SKILL.md · 101 lines

How it starts

The opening of the file, as written. The whole thing — 101 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Buddy Achievements

Read the buddy soul file and display achievements organized by status.

Instructions

  1. Read ~/.buddy-evolution/soul.json
  2. If the file doesn't exist, tell the user to start a new session first
  3. Categorize achievements and format as shown below

Achievement catalog (34 total, 2 hidden)

Coding

ID Name Trigger XP Rarity
first_steps First Steps Complete first session 100 Common
getting_comfortable Getting Comfortable 10 sessions 200 Common
centurion Centurion 100 sessions 1,000 Uncommon
veteran Veteran 500 sessions 3,000 Rare
living_legend Living Legend 1,000 sessions 10,000 Legendary
the_architect The Architect 20+ file edits in one session 500 Rare
tool_master Tool Master 100+ tool calls in one session 400 Uncommon
wordsmith Wordsmith 100K+ output tokens in one session 600 Rare

Testing

ID Name Trigger XP Rarity
first_test First Test Run tests in a session 100 Common
test_enthusiast Test Enthusiast 10+ test runs 300 Uncommon
test_marathon Test Marathon 50+ test runs 1,000 Epic
test_driven Test-Driven Tests in 10 consecutive sessions 800 Rare

Debugging

ID Name Trigger XP Rarity
persistence Persistence 5+ rejected calls, still finish work 300 Uncommon
against_all_odds Against All Odds 20+ rejected calls, still finish work 800 Epic
unbreakable Unbreakable 0 rejected in 50+ call session 500 Rare
context_survivor Context Survivor Productive work after context reset 400 Uncommon

Consistency

ID Name Trigger XP Rarity
streak_week Streak: Week 7 consecutive days 500 Common
streak_month Streak: Month 30 consecutive days 2,000 Rare
streak_quarter Streak: Quarter 90 consecutive days 5,000 Epic
streak_year Streak: Year 365 consecutive days 20,000 Legendary
early_bird Early Bird ♻️ Session before 7 AM 100 Common
night_owl Night Owl ♻️ Session past midnight 100 Common
marathon Marathon 4+ hour session 600 Rare

Read the full file on GitHub · 101 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 101 lines · 34 tokens per session scan A 047cf9401d96

Subscribe to this mod's changes

achievements is a skill published in the GitHub repository FrankFMY/buddy-evolution (5 stars, last pushed 5mo ago), licensed MIT. It adds 34 tokens to every session and 1,138 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories