dashboard

dashboard is a skill for Claude Code, Codex from FrankFMY/buddy-evolution. It costs 47 tokens per session (403 once invoked), scanned B, original, MIT.

A browser-based dashboard for viewing buddy-evolution progress, including stats, achievements, an evolution tree, top files, and session history.

In plain words
What is it for?
Use it to open a visual summary of your buddy's level, experience, streaks, statistics, achievements, and journal.
Why use it?
It turns stored session data into a visual overview that is easier to scan than raw files or command output.

Skill for Claude CodeCodex

Part of the buddy-evolution plugin — 9 skills, 3 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/frankfmy/buddy-evolution/dashboard
Any agent
npx skills add FrankFMY/buddy-evolution --skill dashboard
Clone the repo
git clone --depth 1 https://github.com/FrankFMY/buddy-evolution

Made for: Claude Code, Codex.

Or install buddy-evolution, the plugin that ships this one along with the rest of its 9 skills, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dashboard

README.md
[![agentmods](https://agentmods.dev/badge/skills/frankfmy/buddy-evolution/dashboard.svg)](https://agentmods.dev/skills/frankfmy/buddy-evolution/dashboard)
Your own site
<a href="https://agentmods.dev/skills/frankfmy/buddy-evolution/dashboard"><img src="https://agentmods.dev/badge/skills/frankfmy/buddy-evolution/dashboard.svg" alt="Measured on agentmods" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 403 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00047 $0.00403
Opus 5 $0.00023 $0.00201
Sonnet 5 $0.00009 $0.00081
Haiku 4.5 $0.00005 $0.00040

Measured 4d ago against content hash 97ebd2db5bef, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade B, and why

dashboard scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

PLUGIN_DIR=$(find ~/.claude/plugins -path "*/buddy-evolution*/lib/dashboard.js" -printf "%h/..\n" 2>/dev/null | head -1) && node -e "const s=JSON.parse(require('fs').readFileSync(require('os').homedir()+'/.buddy-evolutio
skills/dashboard/SKILL.md · 35 lines

What it actually says

Buddy Dashboard

Generate and open an interactive HTML dashboard with full buddy stats visualization.

Instructions

  1. Read ~/.buddy-evolution/soul.json
  2. If it doesn't exist, tell the user to start a new session first
  3. Find the plugin installation by running:
PLUGIN_DIR=$(find ~/.claude/plugins -path "*/buddy-evolution*/lib/dashboard.js" -printf "%h/..\n" 2>/dev/null | head -1) && node -e "const s=JSON.parse(require('fs').readFileSync(require('os').homedir()+'/.buddy-evolution/soul.json','utf8')); const d=require('$PLUGIN_DIR/lib/dashboard'); console.log(d.saveDashboard(s));"
  1. If that fails, generate the dashboard manually: read soul.json, and create an HTML file at ~/.buddy-evolution/dashboard.html with the buddy stats formatted as a dark-themed web page.
  2. Tell the user the path and suggest opening:
    • Linux: xdg-open ~/.buddy-evolution/dashboard.html
    • macOS: open ~/.buddy-evolution/dashboard.html

What the dashboard shows

  • Hero card with species emoji, rarity, personality, level, tier
  • XP progress bar with current/next level
  • Streak counter with multiplier and record
  • Session count and total hours
  • All 5 stats with growth bars (peak stat highlighted)
  • Evolution tree showing chosen/available paths
  • Full 34-achievement grid — earned, in-progress, locked, hidden (rarity-colored)
  • Top 10 most-edited files with familiarity level
  • Per-project XP breakdown
  • Recent journal entries
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 35 lines · 47 tokens per session scan B 97ebd2db5bef

Subscribe to this mod's changes

dashboard is a skill published in the GitHub repository FrankFMY/buddy-evolution (5 stars, last pushed 5mo ago), licensed MIT. It adds 47 tokens to every session and 403 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.