Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add frankxai/claude-skills-library --skill gpu-surfacegit clone --depth 1 https://github.com/frankxai/claude-skills-libraryWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/frankxai/claude-skills-library/gpu-surface)<a href="https://agentmods.dev/skills/frankxai/claude-skills-library/gpu-surface"><img src="https://agentmods.dev/badge/skills/frankxai/claude-skills-library/gpu-surface/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/frankxai/claude-skills-library/gpu-surface"><img src="https://agentmods.dev/badge/skills/frankxai/claude-skills-library/gpu-surface.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00167 | $0.02350 |
| Opus 5.5 | $0.00067 | $0.00940 |
| Sonnet 5.5 | $0.00033 | $0.00470 |
| Haiku 4.5 | $0.00017 | $0.00235 |
Grade A, and why
gpu-surface scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 191 lines — stays where its author put it; the contents beside it link to each section on GitHub.
GPU surface
A shader or a 3D scene is the loudest thing a page can carry. It costs a second WebGL context, a JavaScript chunk, battery on a phone, and attention. This skill decides whether the page earns it, then builds it so the still version is as considered as the moving one.
1. Earn it — before any install
- Read the repo's rules. In
taste.md,design.md, andTASTE.md/DESIGN.md, search for gradient, glass, 3D, WebGL, canvas, motion, and set-piece. When a line refuses the effect, stop and quote it. A tutorial recommending the effect does not outrank the repo. - One GPU surface per page. Count what the route already renders:
grep -rnE "<Canvas|ShaderMount|@paper-design/shaders|@react-three/fiber" app components, then follow the imports into the route. When one exists, the new surface replaces it or does not ship. When the repo caps scroll set-pieces at one per page, a GPU hero counts toward that cap too. - Name its job in one sentence. For example, it frames the product, carries the brand mark, or shows a state change. "Makes it look premium" is not a job.
- Try the static version first. A token-coloured CSS gradient, an optimised image, or an exported SVG noise texture costs no JavaScript and no GPU. When the static version does the job, ship that and stop here.
2. Pick the engine
| Need | Use | Why |
|---|---|---|
| Moving gradient, grain, noise, god rays, liquid metal on a logo, glass distortion over an image | @paper-design/shaders-react |
One fragment shader on one canvas, no three.js. It pauses itself when off-screen and when the tab is hidden. Static* variants exist. |
| Real geometry, camera, lights, models, or 3D interaction | @react-three/fiber + @react-three/drei |
A full scene graph, and the heaviest option. Only when the job needs depth. |
| Frosted glass panels over DOM content | CSS backdrop-filter first |
A refraction library only when the brand file asks for refraction. The npm package named liquid-glass-js is not the dashersw/liquid-glass-js repository. |
| ShaderGradient | Prefer Paper's MeshGradient or GrainGradient |
As of 2026-10-20, @shadergradient/react was last published 2025-12-08 and runs on the three.js stack for what Paper does in a single shader. |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 191 lines · 167 tokens per session scan A ad063bec84ac
gpu-surface is a skill published in the GitHub repository frankxai/claude-skills-library (46 stars, last pushed today), licensed MIT. It adds 167 tokens to every session and 2,350 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-11-10.
gpu-surface compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| gpu-surfacefrankxai/claude-skills-library | Skill | 46 | today | MIT | A | 167 | Claude Code, Codex |
| shadcn-uichidekina/aria-superpowers | Skill | 2 | 1mo ago | none | A | 73 | Claude Code |
| prototypevinvcn/mattpocock-skills-zh-CN | Skill | 5.7k | yesterday | MIT | A | 39 | Claude Code, Codex |
| ephemeral-generative-ui-architectroedyrustam/vibes-plug | Skill | 125 | yesterday | MIT | A | 47 | Cursor |
| website-design-clonerroedyrustam/vibes-plug | Skill | 125 | yesterday | MIT | A | 32 | Cursor |
| generic-react-ux-designertravisjneuman/.claude | Skill | 110 | yesterday | MIT | A | 69 | Claude Code |
| generic-react-design-systemtravisjneuman/.claude | Skill | 110 | yesterday | MIT | A | 59 | Claude Code |