GocciaScript: Skill for Claude Code

.agents/skills/native-nostalgia-stack/SKILL.md

native-nostalgia-stack is a skill for Claude Code, Codex from frostney/GocciaScript. It costs 51 tokens per session (646 once invoked), scanned A, original, MIT.

A set of working rules for FreePascal projects, including source layout, compiler settings, formatting, builds, and tests. FreePascal is a Pascal programming language and compiler.

In plain words
What is it for?
Use it when starting, scaffolding, building, formatting, or testing a FreePascal project that follows these conventions.
Why use it?
It gives projects using this toolchain consistent build and testing expectations without replacing rules specific to the individual project.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is frostney/GocciaScript's own configuration. It tells Claude Code and Codex how to work on GocciaScript itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything GocciaScript configures →

Reuse

Borrowing it

Nothing to install: this file belongs to frostney/GocciaScript. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/frostney/GocciaScript/main/.agents/skills/native-nostalgia-stack/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/frostney/GocciaScript

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for native-nostalgia-stack

README.md
[![agentmods](https://agentmods.dev/badge/skills/frostney/gocciascript/native-nostalgia-stack/github.svg)](https://agentmods.dev/skills/frostney/gocciascript/native-nostalgia-stack)
Your own site
<a href="https://agentmods.dev/skills/frostney/gocciascript/native-nostalgia-stack"><img src="https://agentmods.dev/badge/skills/frostney/gocciascript/native-nostalgia-stack/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for native-nostalgia-stack

Your own site · 80×15
<a href="https://agentmods.dev/skills/frostney/gocciascript/native-nostalgia-stack"><img src="https://agentmods.dev/badge/skills/frostney/gocciascript/native-nostalgia-stack.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 646 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.00646
Opus 5.5 $0.00020 $0.00258
Sonnet 5.5 $0.00010 $0.00129
Haiku 4.5 $0.00005 $0.00065

Measured 26d ago against content hash a3f560567483, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

native-nostalgia-stack scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 26d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

.agents/skills/native-nostalgia-stack/SKILL.md · 72 lines

How it starts

The opening of the file, as written. The whole thing — 72 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Native nostalgia stack

Apply only the contract material to the requested work. Project AGENTS and docs own implementation rules and exact commands; project-structure/SKILL.md owns language-neutral layout and documentation.

Compiler and layout

  • Use the FPC version the project and CI pin; a new project pins the latest stable release. Use Delphi mode unless project docs explicitly choose another mode.
  • Keep project-wide compiler directives in one shared include used by every unit.
  • Put Pascal source under one root (source/ preferred), using namespaced filenames and a flat layout until a namespace becomes unwieldy.
  • Co-locate unit tests; keep delivered end-to-end corpora under root tests/.
  • Put all ignored build output under root build/.
  • Prefer executable InstantFPC for one-off Pascal scripts; use an existing task runner or dynamic language only when that is materially simpler.

Read references/code-style.md when writing or reviewing Pascal source.

Build contract

The project chooses the implementation but provides one root entry point:

  • bare invocation performs a clean development build of all binaries;
  • positional names select one or more binary targets;
  • development is the default and a production flag selects release settings;
  • clean is a target and can be combined with a target;
  • every binary lands under build/.

Document the entry point, targets, and flags in docs/build-system.md; read it before changing them.

Formatter and health contracts

One formatter/linter command rewrites Pascal by default and has a non-mutating --check mode that exits non-zero on deviation. Project-specific style lives in the tool and docs/code-style.md, not scattered config.

The codebase-health gate reports located duplication, per-function cyclomatic and cognitive complexity, sortable file health, and complexity-times-churn hotspots. Thresholds and ignores live in one root config; breaches exit non-zero. Document the tool and thresholds in docs/tooling.md.

Read the full file on GitHub · 72 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 26d ago Changed · +3 lines a3f560567483
  2. 1mo ago First seen · 69 lines · 51 tokens per session scan A 798b136452d6

Subscribe to this mod's changes

native-nostalgia-stack is a skill published in the GitHub repository frostney/GocciaScript (20 stars, last pushed yesterday), licensed MIT. It adds 51 tokens to every session and 646 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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