your-skill-name

your-skill-name is a skill for Claude Code, Codex from Fullive-AI/Anima. It costs 33 tokens per session (490 once invoked), scanned A, original, Apache-2.0.

A starter template for creating a custom Anima skill for a device type. It explains where to define supported devices, allowed actions, safe no-ops, preference learning, reference knowledge, and action helpers.

In plain words
What is it for?
Use it when building a new Anima device skill, defining device-specific decisions, exposing executable actions, or recording preferences learned from usage.
Why use it?
It gives developers a structure for turning a device adapter into a focused skill with clearly limited behavior. The template also highlights the parts that must be replaced before use.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building a new Anima device skill, defining device-specific decisions, exposing executable actions, or recording preferences learned from usage.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/fullive-ai/anima/_template
About the project

Anima is an open-source local-network runtime that gives household hardware an AI layer for sensing environments, remembering preferences, planning actions, and controlling devices through adapters. It is intended for intelligent devices such as lights, air conditioners, humidifiers, air purifiers, and speakers, with a dashboard, REST API, and CLI for control and extension. The catalogue entries are skills, rules, and instructions for working with Anima.

Fullive-AI/Anima · 636 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Fullive-AI/Anima --skill _template
Clone the repo
git clone --depth 1 https://github.com/Fullive-AI/Anima

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for your-skill-name

README.md
[![agentmods](https://agentmods.dev/badge/skills/fullive-ai/anima/_template/github.svg)](https://agentmods.dev/skills/fullive-ai/anima/_template)
Your own site
<a href="https://agentmods.dev/skills/fullive-ai/anima/_template"><img src="https://agentmods.dev/badge/skills/fullive-ai/anima/_template/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for your-skill-name

Your own site · 80×15
<a href="https://agentmods.dev/skills/fullive-ai/anima/_template"><img src="https://agentmods.dev/badge/skills/fullive-ai/anima/_template.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 33 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 490 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00033 $0.00490
Opus 5.5 $0.00013 $0.00196
Sonnet 5.5 $0.00007 $0.00098
Haiku 4.5 $0.00003 $0.00049

Measured 1mo ago against content hash 83c11f942e90, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

your-skill-name scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/actions.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/custom/_template/SKILL.md · 63 lines

What it actually says

Your Skill

This folder is a starter template for a user-authored Anima skill.

Before you use it:

  1. Copy _template/ to skills/custom/<your-skill-name>/
  2. Rename name: to a real skill name
  3. Replace your_device_type with the device type your adapter emits
  4. Update the references and scripts below

What This Skill Must Define

  • When the skill should be used
  • Which device types it supports
  • What actions it is allowed to emit
  • What counts as a safe no-op
  • How preferences should be learned over time

Load These Resources

  • references/knowledge.md for domain rules, comfort ranges, and device interactions.
  • references/decide.md when generating a single-device action.
  • references/learn.md when updating the learned profile from usage history.
  • scripts/actions.py for the runtime action helpers exposed to Anima.

Working Rules

  • Keep the description in frontmatter concrete so the skill is easy to trigger.
  • Only expose actions in scripts/actions.py that the target adapter can execute.
  • Prefer narrow, conservative decisions over broad generic prompts.

Fill-In Checklist

  • Frontmatter: Replace your-skill-name with a lowercase stable id such as fan or plant_watering.
  • metadata.device_types: Must match the device.type values your adapter produces.
  • references/knowledge.md: Add real target ranges, risk conditions, and interactions.
  • references/decide.md: Keep the output schema strict. Do not let the model invent actions.
  • references/learn.md: Keep the output structured. Avoid free-form essays.
  • scripts/actions.py: Only keep helpers that are valid for your device.

Common Mistakes

  • Using action names that no adapter actually supports
  • Forgetting to define when the correct decision is none
  • Writing vague descriptions like "smart control for devices"
  • Mixing multiple unrelated device types into one skill
Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 63 lines · 33 tokens per session scan A 83c11f942e90

Subscribe to this mod's changes

your-skill-name is a skill published in the GitHub repository Fullive-AI/Anima (636 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 33 tokens to every session and 490 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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