humidifier

humidifier is a skill for Claude Code, Codex from Fullive-AI/Anima. It costs 46 tokens per session (214 once invoked), scanned A, original, Apache-2.0.

A control and reasoning workflow for humidifiers and dehumidifiers, including humidity targets, operating modes, and power state. Humidity is the amount of water vapor in the air.

In plain words
What is it for?
It is for deciding whether to set humidity, change mode, turn the device on, or turn it off.
Why use it?
It helps account for comfort, season, water level, sleep, and interactions with heating or air conditioning when choosing a device action.

Skill for Claude CodeCodex

About the project

Anima is an open-source local-network runtime that gives household hardware an AI layer for sensing environments, remembering preferences, planning actions, and controlling devices through adapters. It is intended for intelligent devices such as lights, air conditioners, humidifiers, air purifiers, and speakers, with a dashboard, REST API, and CLI for control and extension. The catalogue entries are skills, rules, and instructions for working with Anima.

Fullive-AI/Anima · 1,049 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/fullive-ai/anima/humidifier
Any agent
npx skills add Fullive-AI/Anima --skill humidifier
Clone the repo
git clone --depth 1 https://github.com/Fullive-AI/Anima

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for humidifier

README.md
[![agentmods](https://agentmods.dev/badge/skills/fullive-ai/anima/humidifier.svg)](https://agentmods.dev/skills/fullive-ai/anima/humidifier)
Your own site
<a href="https://agentmods.dev/skills/fullive-ai/anima/humidifier"><img src="https://agentmods.dev/badge/skills/fullive-ai/anima/humidifier.svg" alt="Measured on agentmods" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 214 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.00214
Opus 5 $0.00023 $0.00107
Sonnet 5 $0.00009 $0.00043
Haiku 4.5 $0.00005 $0.00021

Measured 5d ago against content hash def9a20919b6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

humidifier scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/actions.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/system/humidifier/SKILL.md · 27 lines

What it actually says

Humidifier

Use this skill for device-level humidity control and preference learning.

Load These Resources

  • references/knowledge.md for comfort bands, device interactions, and guardrails.
  • references/decide.md when generating a single-device action.
  • references/learn.md when summarizing long-term preference patterns.
  • scripts/actions.py for the structured action helpers exposed to the runtime.

Working Rules

  • Prefer gradual target changes over abrupt swings.
  • Treat water level, season, sleep context, and AC/heating interaction as first-order signals.
  • Return structured actions only from the supported action set in scripts/actions.py.
Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 27 lines · 46 tokens per session scan A def9a20919b6

Subscribe to this mod's changes

humidifier is a skill published in the GitHub repository Fullive-AI/Anima (1,049 stars, last pushed 16d ago), licensed Apache-2.0. It adds 46 tokens to every session and 214 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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