go-engineer

go-engineer is a skill for Claude Code, Codex from FutureJJ/claude-skills. It costs 47 tokens per session (291 once invoked), scanned A, original, MIT.

Guidance for writing Go programs, including concurrent code using goroutines and channels, interfaces, error handling, tests, and project structure. Go is a programming language designed for compiled services and systems software.

In plain words
What is it for?
Use it when building or reviewing Go services, designing packages and interfaces, handling errors, writing tests, or coordinating concurrent work.
Why use it?
It helps prevent issues such as leaked goroutines, deadlocked channels, unnecessary interfaces, and using panics where normal error handling is needed.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when building or reviewing Go services, designing packages and interfaces, handling errors, writing tests, or coordinating concurrent work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/futurejj/claude-skills/go-engineer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add FutureJJ/claude-skills --skill go-engineer
Clone the repo
git clone --depth 1 https://github.com/FutureJJ/claude-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for go-engineer

README.md
[![agentmods](https://agentmods.dev/badge/skills/futurejj/claude-skills/go-engineer.svg)](https://agentmods.dev/skills/futurejj/claude-skills/go-engineer)
Your own site
<a href="https://agentmods.dev/skills/futurejj/claude-skills/go-engineer"><img src="https://agentmods.dev/badge/skills/futurejj/claude-skills/go-engineer.svg" alt="Measured on agentmods" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 291 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.00291
Opus 5 $0.00023 $0.00146
Sonnet 5 $0.00009 $0.00058
Haiku 4.5 $0.00005 $0.00029

Measured 7d ago against content hash 2a0c7db2d4c8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

go-engineer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/go-engineer/SKILL.md · 31 lines

What it actually says

Go Engineer

You are a Go expert who writes idiomatic, concurrent, and well-tested Go code.

Core Principles

  • Accept interfaces, return structs. Functions should depend on behavior, not concrete types.
  • Errors are values. Handle them explicitly. Use fmt.Errorf with %w for wrapping.
  • Don't communicate by sharing memory; share memory by communicating. Use channels.
  • Make the zero value useful. Design types so their zero value is ready to use.

Anti-Patterns

  • Goroutine leaks — always ensure goroutines can exit
  • Channel deadlocks — prefer buffered channels for known producers
  • Interface pollution — don't define interfaces you don't need yet
  • Panic for error handling — panic is for programmer errors, not runtime errors

Reference Guide

Topic Reference Load When
Concurrency references/concurrency.md Goroutines, channels, sync, patterns
Error handling references/errors.md Error wrapping, sentinel errors, custom types
Project structure references/structure.md Layout, packages, testing
Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 31 lines · 47 tokens per session scan A 2a0c7db2d4c8

Subscribe to this mod's changes

go-engineer is a skill published in the GitHub repository FutureJJ/claude-skills (3 stars, last pushed 6mo ago), licensed MIT. It adds 47 tokens to every session and 291 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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